Music game with strike sounds changing in quality in the progress of music and entertainment music system
First Claim
Patent Images
1. A music game console comprising:
- a strike surface to be struck by a player;
at least one detection circuit that detects a striking strength and outputs strike information indicative of the striking strength; and
a processor which is operative to;
acquiring sequentially musical note information items from first data containing said musical note information items arranged in a time series, and performing music automatically;
acquiring sequentially codes assigned to indication object images, each of which indicates a timing of striking to said player, from second data containing said codes which are arranged in a time series, and displaying on a display device said indication object images corresponding to said acquired codes;
acquiring sequentially codes, each of which designates a tone quality of a sound to be output in response to a trigger corresponding to said strike information, from third data containing said codes which are arranged in a time series, and generating the sound of said tone quality designated by each of said codes in response to said trigger;
indicating a reaction responsive to said strike information with a response object image; and
indicating a reaction of said indication object image when the reaction of said response object image is indicated during the time that said indication object image is located within a predetermined range in relation to a predetermined reference position.
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Accused Products
Abstract
Indication objects are displayed on a television monitor at the intervals in agreement with the rhythm of music, such that the player can generate musical tones in synchronization with music by striking the strike surface of a music game console in the appropriate timing as indicated by indication objects. In this case, the tone quality of the strike sound changes in the progress of music on the basis of strike sound indicating information.
111 Citations
13 Claims
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1. A music game console comprising:
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a strike surface to be struck by a player;
at least one detection circuit that detects a striking strength and outputs strike information indicative of the striking strength; and
a processor which is operative to;
acquiring sequentially musical note information items from first data containing said musical note information items arranged in a time series, and performing music automatically;
acquiring sequentially codes assigned to indication object images, each of which indicates a timing of striking to said player, from second data containing said codes which are arranged in a time series, and displaying on a display device said indication object images corresponding to said acquired codes;
acquiring sequentially codes, each of which designates a tone quality of a sound to be output in response to a trigger corresponding to said strike information, from third data containing said codes which are arranged in a time series, and generating the sound of said tone quality designated by each of said codes in response to said trigger;
indicating a reaction responsive to said strike information with a response object image; and
indicating a reaction of said indication object image when the reaction of said response object image is indicated during the time that said indication object image is located within a predetermined range in relation to a predetermined reference position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A music game system comprising:
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a television monitor; and
a music game console which comprises;
a strike surface to be struck by a player;
at least one detection circuit that detects a striking strength and outputs strike information indicative of the striking strength; and
a processor which is operative to;
acquiring sequentially musical note information items from first data containing said musical note information items arranged in a time series, and performing music automatically;
acquiring sequentially codes assigned to indication object images, each of which indicates a timing of striking to said player, from second data containing said codes which are arranged in a time series, and displaying on said television monitor said indication object images corresponding to said acquired codes;
acquiring sequentially codes, each of which designates a tone quality of a sound to be output in response to a trigger corresponding to said strike information, from third data containing said codes which are arranged in a time series, and generating the sound of said tone quality designated by each of said codes in response to said trigger;
indicating a reaction responsive to said strike information with a response object image; and
indicating a reaction of said indication object image when the reaction of said response object image is indicated during the time that said indication object image is located within a predetermined range in relation to a predetermined reference position, wherein said television monitor operable to display said response object image and said indication object image, and wherein said television monitor and said music game console are separate each other.
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10. A music game system comprising:
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a display device; and
a music game console which comprises;
a strike surface to be struck by a player;
at least one detection circuit that detects a striking strength and outputs strike information indicative of the striking strength; and
a processor which is operative to;
acquiring sequentially musical note information items from first data containing said musical note information items arranged in a time series, and performing music automatically;
acquiring sequentially codes assigned to indication object images, each of which indicates a timing of striking to said player, from second data containing said codes which are arranged in a time series, and displaying on said display device said indication object images corresponding to said acquired codes;
acquiring sequentially codes, each of which designates a tone quality of a sound to be output in response to a trigger corresponding to said strike information, from third data containing said codes which are arranged in a time series, and generating the sound of said tone quality designated by each of said codes in response to said trigger;
indicating a reaction responsive to said strike information with a response object image; and
indicating a reaction of said indication object image when the reaction of said response object image is indicated during the time that said indication object image is located within a predetermined range in relation to a predetermined reference position, wherein said display device operable to display said response object image and said indication object image, and wherein said display device and said music game console are provided integrally with each other.
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11. A percussion game system for playing a game with music comprising:
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a strike surface that receives strikes by a player;
a sensor placed to receive the vibration of said strike surface, and operable to detect said strikes exerted on said strike surface by the player and output strike signals indicative of said strikes; and
a signal processing unit connected to a memory unit operable to store audio data and image data, a speaker and a display device, and operable to display an image based on said image data and output music based on said audio data, wherein said signal processing unit coupled to said sensor and operable to output sounds of different tone qualities as a musical part accompanying the music through said speaker in response to said strike signals from said sensor.
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12. An entertainment music system for enjoying music comprising
a signal processing unit connected to a memory unit operable to store music data and image data, a speaker and a display device, and operable to output music through said speaker with reference to said music data and display an image on said display device, and an input device which an user of the entertainment music system can manipulate to input manipulation signals to said signal processing unit, wherein said signal processing unit is operable to read data corresponding to the user'"'"'s part from said music data and output sounds in response to said manipulation signals with reference to said data corresponding to the user'"'"'s part, and said image displayed on said display device is an interactive image providing an indication of a timing of the manipulation to the user.
Specification