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Music game with strike sounds changing in quality in the progress of music and entertainment music system

  • US 20050096132A1
  • Filed: 09/22/2004
  • Published: 05/05/2005
  • Est. Priority Date: 09/22/2003
  • Status: Active Grant
First Claim
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1. A music game console comprising:

  • a strike surface to be struck by a player;

    at least one detection circuit that detects a striking strength and outputs strike information indicative of the striking strength; and

    a processor which is operative to;

    acquiring sequentially musical note information items from first data containing said musical note information items arranged in a time series, and performing music automatically;

    acquiring sequentially codes assigned to indication object images, each of which indicates a timing of striking to said player, from second data containing said codes which are arranged in a time series, and displaying on a display device said indication object images corresponding to said acquired codes;

    acquiring sequentially codes, each of which designates a tone quality of a sound to be output in response to a trigger corresponding to said strike information, from third data containing said codes which are arranged in a time series, and generating the sound of said tone quality designated by each of said codes in response to said trigger;

    indicating a reaction responsive to said strike information with a response object image; and

    indicating a reaction of said indication object image when the reaction of said response object image is indicated during the time that said indication object image is located within a predetermined range in relation to a predetermined reference position.

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