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System and method for interactive game-play scheduled based on real-life events

  • US 20050101386A1
  • Filed: 07/02/2004
  • Published: 05/12/2005
  • Est. Priority Date: 08/13/1999
  • Status: Abandoned Application
First Claim
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1. A method for computer-implemented game-play comprising:

  • identifying a plurality of players, each player associated with one of a plurality of teams, each team relating to a real-life participant in a scheduled event;

    matching two or more teams for one or more contests based on the real-life scheduled event between the two or more teams; and

    performing the one or more contests.

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