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Projectile-based Sports Simulation Method and Apparatus

  • US 20050107179A1
  • Filed: 01/31/2005
  • Published: 05/19/2005
  • Est. Priority Date: 07/24/2003
  • Status: Active Grant
First Claim
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1. A method for performing projectile-based sport simulations comprising:

  • (a) causing a striking apparatus to strike a first projectile with striking means, said striking apparatus being configurable to alter the strike properties with which said first projectile is struck;

    (b) measuring the strike results from said strike, said strike results including the distance over which said first projectile travels;

    (c) entering the strike properties and strike results in a database;

    (d) repeating steps (a) through (c) for a variety of strike properties;

    (e) providing a sports practice device having a tethered projectile assembly, said tethered projectile assembly comprising a simulation projectile mounted to a flexible tether and a sensor means selected from the group comprising;

    i. at least one projectile detection means, said projectile detection means being capable of detecting the position and velocity of at least a portion of said tethered projectile assembly after said simulation projectile is struck;

    ii. at least one strain gauge mounted in said tethered projectile assembly to detect the deflection thereof; and

    iii. striking means detection sensors to detect the strike properties of a striking means as it strikes said simulation projectile;

    (f) causing said striking apparatus to strike said simulation projectile of said sports practice device using the same strike properties as used in steps (a) through (d);

    (g) measuring sensor readings from said sensor means during said strikes;

    (h) entering said sensor readings and said strike properties in said database, such that each set of said sensor readings corresponds to a set of strike properties and such that each set of strike properties corresponds to a set of strike results;

    (i) having a user strike said simulation projectile of said sports practice device and measuring sensor readings produced by said sensor means; and

    (j) calculating the strike results for the user'"'"'s strike in step (i) by correlating the sensor readings obtained in step (i) with the information entered into the database.

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