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Method, apparatus and article for computational sequence generation and playing card distribution

  • US 20050110210A1
  • Filed: 10/08/2004
  • Published: 05/26/2005
  • Est. Priority Date: 10/08/2003
  • Status: Active Grant
First Claim
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1. A method of arranging a plurality of playing cards in preparation for a playing card game, the method comprising:

  • sorting the plurality of playing cards into a number of card holders by at least one of a rank or a suit of the playing cards;

    computationally generating a pseudo-random sequence of playing card values, each of the playing card values corresponding to at least one of a playing card rank or suit;

    removing a number of the playing cards from the card holders based on at least one of the rank or the suit of the playing cards and in an order matching at least a portion of the generated pseudo-random sequence of playing card values.

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