Game system playable by plurality of players, game apparatus and storage medium storing game program
First Claim
1. A game system playable by a plurality of players provided with one game console including a first display apparatus, and a plurality of hand-held game apparatuses including at least an operating means with which the player plays a game and a sound outputting means, and for searching an invisible non-displayed item by a plurality of player characters simultaneously displayed, wherein said game console, further including:
- a processing means for performing a game processing in response to an input from said operating means of said plurality of hand-held game apparatuses;
a first display means for displaying a result processed by said processing means as an image on said first display apparatus;
a field generating means for generating a game field where at least one non-displayed item is arranged;
a non-displayed item data storing means for storing at least a position of said non-displayed item in said game field;
a player position storing means for temporarily storing positions of said plurality of player characters in said game field that are operated by the plurality of operating means respectively;
a distance calculating means for calculating a distance between said non-displayed item and said player character on the basis of a position of said non-displayed item and a position of said player character; and
an instructing means for instructing, when the position of said player character falls within a predetermined range from the position of said non-displayed item, said hand-held game apparatus operating said player character to emit at least one kind of notification sound on the basis of the distance obtained by said distance calculating means;
wherein said sound outputting means of said hand-held game apparatus outputs the notification sound when receiving the instruction by said instructing means.
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Abstract
A game system includes, for example, a game console and a plurality of hand-held game apparatuses functioning as an operating means. In the game system, a game for causing a plurality of player characters simultaneously displayed to find a hidden item in a game field is performed. Then, in a case that a distance between a non-displayed item hidden as an object to be found and the player character falls within the range of the predetermined distance, a notification sound varied depending on the distance, for example, is output from a speaker of the hand-held game apparatus operating the player character.
61 Citations
12 Claims
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1. A game system playable by a plurality of players provided with one game console including a first display apparatus, and a plurality of hand-held game apparatuses including at least an operating means with which the player plays a game and a sound outputting means, and for searching an invisible non-displayed item by a plurality of player characters simultaneously displayed, wherein said game console, further including:
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a processing means for performing a game processing in response to an input from said operating means of said plurality of hand-held game apparatuses;
a first display means for displaying a result processed by said processing means as an image on said first display apparatus;
a field generating means for generating a game field where at least one non-displayed item is arranged;
a non-displayed item data storing means for storing at least a position of said non-displayed item in said game field;
a player position storing means for temporarily storing positions of said plurality of player characters in said game field that are operated by the plurality of operating means respectively;
a distance calculating means for calculating a distance between said non-displayed item and said player character on the basis of a position of said non-displayed item and a position of said player character; and
an instructing means for instructing, when the position of said player character falls within a predetermined range from the position of said non-displayed item, said hand-held game apparatus operating said player character to emit at least one kind of notification sound on the basis of the distance obtained by said distance calculating means;
whereinsaid sound outputting means of said hand-held game apparatus outputs the notification sound when receiving the instruction by said instructing means. - View Dependent Claims (2, 3, 4)
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5. A game apparatus for searching an invisible non-displayed item by a plurality of player characters simultaneously displayed, comprising:
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a plurality of operating means;
a sound outputting means provided to each of said plurality of operating means;
a processing means for performing a game processing in response to an input from said plurality of operating means;
a first display means for displaying a result processed by said processing means as an image;
a field generating means for generating a game field where the at least one non-displayed item is arranged;
a non-displayed item data storing means for storing at least a position of said non-displayed item in said game field;
a player position storing means for temporarily storing positions of said plurality of player characters in said game field that are operated by said plurality of operating means respectively;
a distance calculating means for calculating a distance between said non-displayed item and said player character on the basis of a position of said non-displayed item and a position of said player character; and
an notification sound generating means for generating, when the position of said player character falls within a predetermined range from the position of said non-displayed item, at least one kind of notification sound on the basis of the distance obtained by said distance calculating means, wherein said sound outputting means of said operating means operating said player character that exists within said predetermined range outputs the notification sound generated by said notification sound generating means. - View Dependent Claims (6, 7, 8)
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9. A storage medium storing a game program that causes a game apparatus including a plurality of operating means, a sound outputting means provided to each of said plurality of operating means, a processing means for performing a game processing in response to an input from said plurality of operating means, and a first display means for displaying a result processed by said processing means as an image to function as a game apparatus for searching an invisible non-displayed item by a plurality of player characters simultaneously displayed, said game program causes a computer of said processing means to execute following steps of:
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a field generating step for generating a game field where at least one non-displayed item is arranged;
a non-displayed item data storing step for storing at least a position of said non-displayed item in said game field;
a player position storing step for temporarily storing positions of said plurality of player characters in said game field that are operated by a plurality of operating means;
a distance calculating step for calculating a distance between said non-displayed item and said player character on the basis of a position of said non-displayed item and a position of said player character;
an notification sound generating step for generating, when the position of said player character falls within a predetermined range from the position of said non-displayed item, at least one kind of notification sound on the basis of the distance obtained by said distance calculating step; and
a sound outputting step for causing said sound outputting means of said operating means operating said player character that exists within said predetermined range to output the notification sound generated by said notification sound generating step. - View Dependent Claims (10, 11, 12)
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Specification