System and method for three dimensional modeling
First Claim
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1. A system for creating three-dimensional models of scenes, the system including:
- a video camera configured to capture scene information and to transfer scene information to a computer;
a structured light frame coupled to the video camera, the structured light frame including a light projector configured to project a plurality of light beams onto the surface of the scene such that the projections of the light beams are visible in the scene;
a computer configured to receive scene information; and
software configured to process the scene information to create a three-dimensional model of the scene.
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Abstract
An apparatus and method for creating a 3D model of a scene. A plurality of light beams are projected onto the scene and their imaged projections are analyzed to capture surface information of the scene at a plurality of dots where the light beams intersect the scene. Surface information is used to register consecutive video frames and to construct a 3D model of the scene.
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Citations
36 Claims
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1. A system for creating three-dimensional models of scenes, the system including:
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a video camera configured to capture scene information and to transfer scene information to a computer;
a structured light frame coupled to the video camera, the structured light frame including a light projector configured to project a plurality of light beams onto the surface of the scene such that the projections of the light beams are visible in the scene;
a computer configured to receive scene information; and
software configured to process the scene information to create a three-dimensional model of the scene. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A method of creating a three-dimensional model of a scene including the steps of:
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projecting structured light beams onto the surface of a scene such that the projections of the structured light beams create visible dots in the scene;
capturing scene image information with a video camera;
transferring scene information from the video camera to a computer; and
processing scene information in the computer to create a three-dimensional model of the scene. - View Dependent Claims (19, 20, 21, 22)
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23. A method of creating a three-dimensional model of a scene in real-time including the steps of:
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projecting structured light beams onto the surface of a scene such that the projections of the structured light beams create visible dots in the scene;
capturing scene image information with a video camera;
transferring video frames from the video camera to a computer in real-time;
finding dots in the video frames;
calculating scene depth information for each frame at the dot locations;
obtaining scene color information for each frame at the dot locations;
registering pairs of continuous frames using scene depth and color information;
creating model depth images; and
creating an evolving model of the scene by merging the model depth images. - View Dependent Claims (24, 25, 26, 27, 28, 29)
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30. A method of creating a depth enhanced panorama of a scene including the steps of:
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projecting structured light beams onto the surface of a scene such that the projections of the structured light beams create visible dots in the scene;
capturing scene image information with a video camera by moving the camera about its center of projection without translating the camera;
transferring video frames from the video camera to a computer in real-time;
finding dots in the video frames;
calculating scene depth information for each frame at the dot locations;
obtaining scene color information for each frame at the dot locations;
registering pairs of continuous frames using scene color information; and
creating depth enhanced panoramas of the scene. - View Dependent Claims (31, 32, 33, 34, 35, 36)
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Specification