Personal gaming device and method of presenting a game
First Claim
1. A game device for selective display of a pre-purchased game of chance, the game device comprising;
- a communication interface adapted to communicate with a central gaming system to selectively receive gaming data controlling the play and outcome of the pre-purchased game of chance, generated at a first time;
a display screen;
one or more input mechanisms; and
a game device microprocessor device configured to;
1) commence play, selectively activated by operation of the one or more input mechanisms, of the pre-purchased game of chance using said gaming data at a selected second time after said first time; and
2) selectively display on the display screen the generated outcome of the game of chance.
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Accused Products
Abstract
A mobile game device for selective display of one or more pre-purchased games of chance thereon. The game device includes a removable communication interface adapted to communicate with a central gaming system to selectively receive gaming data controlling the play and outcome of the pre-purchased game of chance, generated at a first time. The game device further includes a display screen, and one or more input mechanisms. A game device microprocessor device is provided which is configured to: commence play, selectively activated by operation of the one or more input mechanisms, of the pre-purchased games of chance using the gaming data at a selected second time after the first time; and selectively display on the display screen the generated outcome of the game of chance.
566 Citations
53 Claims
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1. A game device for selective display of a pre-purchased game of chance, the game device comprising;
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a communication interface adapted to communicate with a central gaming system to selectively receive gaming data controlling the play and outcome of the pre-purchased game of chance, generated at a first time;
a display screen;
one or more input mechanisms; and
a game device microprocessor device configured to;
1) commence play, selectively activated by operation of the one or more input mechanisms, of the pre-purchased game of chance using said gaming data at a selected second time after said first time; and
2) selectively display on the display screen the generated outcome of the game of chance. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 31)
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12. A portable game device for selective, time-shifted, display of one or more games of chance previously executed and generated on a central gaming system, in the form of gaming data relating to the play and outcome of the one or more games of chance, the last outcome of which is generated at a first time, the game device comprising;
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a communication interface adapted to communicate with the central gaming system to selectively receive the gaming data;
a display screen;
one or more input mechanisms; and
a microprocessor device configured to;
1) execute time-shifted replay of play and outcome of the one or more games of chance using said gaming data at a selected second time after said first time, commenced by input signals generated from the one or more input mechanisms; and
2) selectively display on the display screen the previously generated play and outcome of the one or more games of chance. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A method for executing pre-purchased gaming play for a portable gaming device comprising:
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selectively generating pre-viewed gaming data, on a central gaming system, representing the play and outcome of one or more pre-purchased games of chance, the last game of which is generated at a first time;
selectively communicating said pre-viewed gaming data from the central gaming system to the gaming device; and
reconciling post-viewed gaming data from the gaming device, viewed at a time-shifted second time after said first time, with the central gaming system for authentication of said post-viewed gaming data. - View Dependent Claims (26, 27, 28, 29, 30, 32, 33, 34, 35, 36, 37)
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38. A method for executing gaming play on a remote gaming device comprising:
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selectively receiving pre-viewed gaming data, executed on central gaming system, on the gaming device, said pre-viewed gaming data representing one or more pre-purchased games of chance, the last game of which is executed at a first time;
receiving input instructions from one or more input mechanisms of the gaming device to commence play of said pre-viewed gaming data representing the play and outcome of the one or more pre-purchased games of chance executed by the central gaming system; and
displaying the play and outcome of the one or more pre-purchased games of chance on a display screen of the gaming device, at a second time after said first time, wherein said pre-viewed gaming data thereafter constituting post-viewed gaming data. - View Dependent Claims (39, 40, 41, 42, 43)
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44. A method for providing a game play session on a portable gaming device comprising:
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selectively generating pre-viewed gaming data, on a central gaming system, representing one or more pre-purchased games of chance, the last game of which is generated at a first time;
selectively communicating said pre-viewed gaming data from said gaming system to a removable communication interface;
retrieving said pre-viewed gaming data from said removable communication interface to the gaming device; and
selectively viewing the play and outcome of the pre-purchased one or more games of chance on a display screen of the gaming device, at a second time after said first time, wherein said pre-viewed gaming data thereafter constituting post-viewed gaming data. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53)
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Specification