Gaming system having player-profile input feature for maintaining player anonymity
First Claim
1. A method of operating a wagering game, comprising:
- conducting said wagering game at a gaming terminal;
receiving inputs from a player that relate to a profile of the player, said inputs excluding a true identity of the player;
comparing said player inputs with a plurality of player-profile data sets to match said player inputs with a particular player-profile data set; and
in response to said comparing yielding a matched player-profile data set, activating one or more personalized attributes at said gaming terminal associated with said matched player-profile data set.
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Accused Products
Abstract
A method of operating a wagering game includes conducting a wagering game at a gaming terminal, and receiving inputs from a player that relate to a profile of the player. The inputs exclude a player'"'"'s true identity. The method includes comparing the player inputs with a plurality of player-profile data sets to match the player inputs with a particular player-profile data set. In response to this comparison yielding a matched player-profile data set, the method includes activating one or more personalized attributes at the gaming terminal associated with the matched player-profile data set. The method can be practiced within a gaming system comprising a database, a controller, and at least one gaming terminal. The database stores the player-profile data sets. Each data set is associated with and maintains anonymity of a respective player. An input device at the gaming terminal receives player-profile inputs for comparison to the player-profile data sets.
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Citations
48 Claims
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1. A method of operating a wagering game, comprising:
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conducting said wagering game at a gaming terminal;
receiving inputs from a player that relate to a profile of the player, said inputs excluding a true identity of the player;
comparing said player inputs with a plurality of player-profile data sets to match said player inputs with a particular player-profile data set; and
in response to said comparing yielding a matched player-profile data set, activating one or more personalized attributes at said gaming terminal associated with said matched player-profile data set. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method of customizing a wagering game conducted at a gaming terminal, comprising:
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acquiring set-up inputs from a player that relate to a profile of the player;
based on said set-up inputs, developing a player-profile data set within a database, said player-profile data set maintaining anonymity of the player;
after said acquiring and said developing, receiving inputs from the player at said gaming terminal;
comparing said inputs with said player-profile data set in said database;
in response to said comparing yielding a match, providing the player with personalized attributes of said wagering game. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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33. A gaming system, comprising:
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a database storing a plurality of player-profile data sets, each of said plurality of player-profile data sets being associated with and maintaining anonymity of a respective player;
a controller coupled to said database; and
at least one gaming terminal coupled to said controller, said gaming terminal including an input device for receiving player-profile inputs from a player at said gaming terminal, said gaming terminal sending a player-profile signal to said controller, said player-profile signal containing information corresponding to said player-profile inputs for comparison to said plurality of player-profile data sets. - View Dependent Claims (34, 35, 36, 37, 38, 39)
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40. A gaming terminal capable of playing a wagering game, comprising:
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at least one player-input device receiving, at the choice of the player, player-profile inputs wherein the player'"'"'s true identity remains anonymous or player-identity inputs wherein the player'"'"'s true identity is known, said player-profile inputs and player-identity inputs providing information to said gaming terminal for determining personalized attributes for the player at said gaming terminal; and
one or more displays for displaying a randomly selected outcome of said wagering game in response to the player inputting a wager amount at said gaming terminal, said one or more displays displaying information associated with said personalized attributes. - View Dependent Claims (41, 42, 43, 44, 45, 46)
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47. A kiosk for entering information for playing wagering games at gaming terminals connected via a network, comprising:
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at least one player-input device receiving, at the choice of the player, player-profile inputs wherein the player'"'"'s true identity remains anonymous or player-identity inputs wherein the player'"'"'s true identity is known, said player-profile inputs and player-identity inputs providing information for determining personalized attributes for the player playing wagering games at said gaming terminals;
a display for displaying an inquiry regarding entry of said player-identity inputs and said player-profile inputs; and
a connection for communicating data corresponding to said player-identity inputs and said player-profile inputs from said kiosk to a database in said network. - View Dependent Claims (48)
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Specification