Removable medium with bookmark
First Claim
1. A storage medium, adapted to be reversibly operationally connected to any one of at least one player of content stored in the storage medium, each of the at least one player including a user interface for starting and stopping the playing of the content, the storage medium comprising:
- (a) a content storage portion for storing the content; and
(b) a bookmark storage portion for storing a bookmark value of the content in accordance with the stopping of the playing via the user interface.
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Accused Products
Abstract
A storage medium includes a content storage portion for storing content and a bookmark storage portion for storing a bookmark value. An associated player for playing the content includes a user interface for presenting the content to a user, a processor for presenting the content to the user interface starting at a starting segment of the content in accordance with the bookmark value, and a medium interface for reversibly operationally connecting the player to the storage medium to deliver the content and the bookmark value to the processor. The player plays the content until an ending segment is reached, and sets the bookmark value in accordance with the ending segment, so that subsequent playing, on the same player or on a different player, starts in accordance with the ending segment. The starting segment is selected either by the player or by the storage medium.
65 Citations
31 Claims
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1. A storage medium, adapted to be reversibly operationally connected to any one of at least one player of content stored in the storage medium, each of the at least one player including a user interface for starting and stopping the playing of the content, the storage medium comprising:
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(a) a content storage portion for storing the content; and
(b) a bookmark storage portion for storing a bookmark value of the content in accordance with the stopping of the playing via the user interface. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A storage medium, adapted to be reversibly operationally connected to a player of content stored in the storage medium, the storage medium comprising:
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(a) a content storage portion for storing the content;
(b) a bookmark storage portion for storing a bookmark value of the content; and
(c) a controller for providing the content to the player in accordance with said bookmark value in response to a request for said content from said player and for storing said bookmark value in response to the player ceasing to play the content. - View Dependent Claims (13)
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14. A system comprising:
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(a) at least one player for playing content, each said at least one player including a user interface for starting and stopping said playing; and
(b) a storage medium, adapted to be reversibly operationally connected to any one of said at least one player, said storage medium including;
(i) a content storage portion for storing said content, and (ii) a bookmark storage portion for storing a bookmark value of said content in accordance with said stopping of said playing via said user interface. - View Dependent Claims (15, 16)
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17. A player, of content that is stored in a storage medium along with a bookmark value, the player comprising:
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(a) a user interface for presenting the content to a user of the player, said user interface supporting at least one user command that defines an ending segment of the content;
(b) a medium interface for reversibly operationally connecting the player to the storage medium; and
(c) a processor for receiving the content and the bookmark value from the storage medium via said medium interface, for providing the content to said user interface starting at a starting segment of the content selected in accordance with the bookmark value, and for setting the bookmark value in accordance with said ending segment. - View Dependent Claims (18)
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19. A player, of content that is stored in a storage medium along with a bookmark value and code for playing the content, the player comprising:
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(a) a user interface for presenting the content to a user of the player, said user interface supporting at least one user command that defines an ending segment of the content;
(b) a medium interface for reversibly operationally connecting the player to the storage medium; and
(c) a processor for;
(i) receiving the content, the bookmark value and the code from the storage medium via said medium interface, and (ii) executing the code, thereby providing the content to said user interface starting at a starting segment of the content selected in accordance with the bookmark value and setting the bookmark value in accordance with said ending segment.
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20. A method of playing content, comprising the steps of:
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(a) storing the content in a storage medium;
(b) reversibly operationally connecting said storage medium to a first player;
(c) selecting an ending segment of the content, using said first player; and
(d) storing a bookmark value in said storage medium in accordance with said ending segment. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A method of playing content, comprising the steps of:
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(a) storing both the content and a bookmark value in a storage medium;
(b) requesting the content, by a player, independently of said bookmark value;
(c) selecting a starting segment of the content in accordance with said bookmark value, by said storage medium; and
(d) receiving the content, starting from said starting segment, by said player. - View Dependent Claims (31)
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Specification