Game system using touch panel input
First Claim
1. A computer-readable storage medium having a game program stored therein, the game program causing a computer of a game apparatus, which includes a display screen for displaying a game image and a touch panel provided on the display screen, to implement a method comprising:
- a game image display control step for allowing a game image containing one or more game characters to be displayed on the display screen;
a coordinate detection step for detecting a coordinate value at predetermined time intervals, the coordinate value indicating a position on the touch panel where a player'"'"'s input is provided;
a shape identification step for identifying a graphical shape of an input trajectory represented by a coordinate value group detected by the coordinate detection step;
a size calculation step for calculating a size of the graphical shape of the input trajectory represented by the coordinate value group detected by the coordinate detection step;
a basic condition determination step for determining a basic condition for changing a characteristic parameter, which indicates a characteristic of a game character, based on the graphical shape identified by the shape identification step;
an effectiveness determination step for determining an effectiveness of the basic condition for the game character based on the size calculated by the size calculating step; and
a characteristic parameter change step for changing the characteristic parameter of the game character based on the basic condition determined by the condition determination step and the effectiveness determined by the effectiveness determination step.
1 Assignment
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Accused Products
Abstract
A player performs an input operation so as to draw a predetermined graphic on a touch panel. A type of attack against an enemy character is determined based on a graphical shape of an input trajectory. An effectiveness of attack against the enemy character is determined based on the size of the graphical shape of the input trajectory. Damage caused by attack to the enemy character is determined based on the style and effectiveness of attack.
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Citations
18 Claims
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1. A computer-readable storage medium having a game program stored therein, the game program causing a computer of a game apparatus, which includes a display screen for displaying a game image and a touch panel provided on the display screen, to implement a method comprising:
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a game image display control step for allowing a game image containing one or more game characters to be displayed on the display screen;
a coordinate detection step for detecting a coordinate value at predetermined time intervals, the coordinate value indicating a position on the touch panel where a player'"'"'s input is provided;
a shape identification step for identifying a graphical shape of an input trajectory represented by a coordinate value group detected by the coordinate detection step;
a size calculation step for calculating a size of the graphical shape of the input trajectory represented by the coordinate value group detected by the coordinate detection step;
a basic condition determination step for determining a basic condition for changing a characteristic parameter, which indicates a characteristic of a game character, based on the graphical shape identified by the shape identification step;
an effectiveness determination step for determining an effectiveness of the basic condition for the game character based on the size calculated by the size calculating step; and
a characteristic parameter change step for changing the characteristic parameter of the game character based on the basic condition determined by the condition determination step and the effectiveness determined by the effectiveness determination step. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer-readable storage medium having a game program stored therein, the game program causing a computer of a game apparatus, which includes a display screen for displaying a game image and a touch panel provided on the display screen, to implement a method comprising:
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a game image display control step for allowing a game image containing game characters to be displayed on the display screen;
a coordinate detection step for detecting a coordinate value at predetermined time intervals, the coordinate value indicating a position on the touch panel where a player'"'"'s input is provided;
a shape identification step for identifying a graphical shape of an input trajectory represented by a coordinate value group detected by the coordinate detection step;
a character selection step for selecting at least one game character having a characteristic parameter, which indicates a characteristic of the game character and is required to be changed, from among the game characters contained in the game image based on an area on the display screen which is defined by the input trajectory;
a basic condition determination step for determining a basic condition for changing the characteristic parameter, which indicates the characteristic of the game character, based on the graphical shape identified by the shape identification step; and
a characteristic parameter change step for changing the characteristic parameter of the at least one game character selected by the character selection step, based on the basic condition determined by the condition determination step. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A method for changing a game parameter, the method being implemented by a computer of a game apparatus, which includes a display screen for displaying a game image and a touch panel provided on the display screen, the method comprising:
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a game image display control step for allowing a game image containing game characters to be displayed on the display screen;
a coordinate detection step for detecting a coordinate value at predetermined time intervals, the coordinate value indicating a position on the touch panel where a player'"'"'s input is provided;
a shape identification step for identifying a graphical shape of an input trajectory represented by a coordinate value group detected by the coordinate detection step;
a size calculation step for calculating a size of the graphical shape of the input trajectory represented by the coordinate value group detected by the coordinate detection step;
a basic condition determination step for determining a basic condition for changing the characteristic parameter, which indicates the characteristic of the game character, based on the graphical shape identified by the shape identification step;
an effectiveness determination step for determining an effectiveness of the basic condition for the game character based on the size calculated by the size calculating step; and
a characteristic parameter change step for changing the characteristic parameter of the game character based on the basic condition determined by the condition determination step and the effectiveness determined by the effectiveness determination step.
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18. A method for changing a game parameter, the method being implemented by a computer of a game apparatus, which includes a display screen for displaying a game image and a touch panel provided on the display screen, the method comprising:
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a game image display control step for allowing a game image containing game characters to be displayed on the display screen;
a coordinate detection step for detecting a coordinate value at predetermined time intervals, the coordinate value indicating a position on the touch panel where a player'"'"'s input is provided;
a shape identification step for identifying a graphical shape of an input trajectory represented by a coordinate value group detected by the coordinate detection step;
a character selection step for selecting at least one game character, which indicates a characteristic of the game character and is required to be changed, from among the game characters based on an area on the display screen which is defined by the input trajectory;
a basic condition determination step for determining a basic condition for changing the characteristic parameter, which indicates the characteristic of the game character, based on the graphical shape identified by the shape identification step; and
a characteristic parameter change step for changing the characteristic parameter of the game character selected by the character selection step, based on the basic condition determined by the condition determination step.
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Specification