Animated radar signal display with fade
First Claim
1. A computer program for displaying visually realistic raw radar signals comprising, a radar display fade algorithm wherein the algorithm includes alpha blending and texture mapping for producing a slow fade whereby a slow fade is rendered on a radar display screen.
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Accused Products
Abstract
An exemplary embodiment of the invention relates to a computer-based program and system for displaying visually realistic raw radar signals. The computer program includes a RADAR display fade algorithm. The algorithm includes alpha blending and texture mapping for producing a slow fade. Use of two buffers and transfer of data between the buffers to produce a smooth update of the visual display while the sweep of the RADAR ray advances and new or updated RADAR contacts are displayed.
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Citations
15 Claims
- 1. A computer program for displaying visually realistic raw radar signals comprising, a radar display fade algorithm wherein the algorithm includes alpha blending and texture mapping for producing a slow fade whereby a slow fade is rendered on a radar display screen.
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4. A simulation system displaying visually realistic raw radar signals, the system communicating with a separate process, the system communicating with a network interface and the system operating independently of any particular radar beam propagation model comprising:
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a radar simulation application that further comprises a radar display fade algorithm wherein the algorithm includes alpha blending and texture mapping for producing a slow fade; and
the radar simulation system being controllable externally and receiving data from the network interface for operating independently of any particular radar beam propagation model. - View Dependent Claims (5, 6, 7, 8)
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9. A simulation system for displaying visually realistic raw radar signals, the system operating independently of any particular radar beam propagation model comprising:
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a radar simulation application that further comprises a radar display fade algorithm wherein the algorithm includes alpha blending and texture mapping for producing a slow fade; and
the radar simulation system being controllable for operating independently of any particular radar beam propagation model. - View Dependent Claims (10)
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12. A method of displaying visually realistic raw radar signals comprising:
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defining initial conditions;
clearing a back buffer;
shrinking a viewport for reducing texture size;
applying an initial alpha value texture mapping a rendering to the back buffer with alpha blending;
copying a present display to the back buffer;
increasing a sweep angle;
drawing returns on a radar sweep ray texture; and
capturing a snapshop of the frame buffer into a texture. - View Dependent Claims (13, 14, 15)
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Specification