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Tennis game system

  • US 20050176485A1
  • Filed: 08/11/2003
  • Published: 08/11/2005
  • Est. Priority Date: 04/24/2002
  • Status: Active Grant
First Claim
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1. A tennis game system including a game machine and a racket-shaped input device imitating a form of a tennis racket, under which a player plays a tennis game using said racket-shaped input device, wherein said racket-shaped input device comprises an acceleration sensor for generating an acceleration correlation signal when said player actually swings said racket-shaped input device in a real space, and a transmission means for transmitting generated said acceleration correlation signal to said game machine;

  • and said game machine displays a ball on a monitor screen through execution of a tennis game program in which a CPU player controlled by a computer program plays a match against said player, and further comprises;

    a first calculation means for calculating a Predicted return position of said ball returned by said CPU player;

    a judgment means for judging whether a current position of said player is in a ball strikable range by comparing said predicted return position and the current position of said player;

    a ball striking position movement means for moving a ball striking position of said player in response to a negative judgment by said judgment means;

    a swing detection means for detecting whether said racket-shaped input device has been actually swung or not; and

    a second calculation means for calculating an initial speed vector of said ball after received when said swing detection means has detected a swing in said ball strikable range, from a position of said ball and acceleration of said racket-shaped input device according to said acceleration correlation signal.

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