Game apparatus and storage medium having game program stored therein
First Claim
Patent Images
1. A game apparatus for displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player, comprising:
- a first display section;
an input section which does not comprise a touch panel;
first action control means for controlling an action of an operable object in accordance with an operation performed on the input section; and
first display control means for displaying on the first display section a first game image representing at least a portion of the game space, the game apparatus further comprising;
a second display section different from the first display section;
a touch panel provided on a surface of the second display section;
second action control means for controlling an action of an operable object in accordance with a touch operation performed on the touch panel; and
second display control means for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image.
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Abstract
A first game image to be controlled by using an operation switch section 14 is displayed on a first LCD 11. In addition, a second game image to be controlled by using a touch panel 13 is displayed on a second LCD 12. The first game image and the second game image are expressions, taken from different perspectives, of the same game space generated by executing a game program.
150 Citations
32 Claims
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1. A game apparatus for displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player, comprising:
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a first display section;
an input section which does not comprise a touch panel;
first action control means for controlling an action of an operable object in accordance with an operation performed on the input section; and
first display control means for displaying on the first display section a first game image representing at least a portion of the game space, the game apparatus further comprising;
a second display section different from the first display section;
a touch panel provided on a surface of the second display section;
second action control means for controlling an action of an operable object in accordance with a touch operation performed on the touch panel; and
second display control means for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A storage medium storing a game program to be executed by a computer in a game apparatus including:
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
a touch panel provided on a surface of the second display section;
an input section which does not comprise a touch panel; and
a storage section,the game program causing the computer to function as;
first action control means for controlling an action of an operable object in accordance with an operation performed on the input section;
first display control means for displaying on the first display section a first game image representing at least a portion of the game space;
second action control means for controlling an action of an operable object in accordance with a touch operation performed on the touch panel; and
second display control means for displaying on the second display section a second game image representing at least a portion of the game space, the second game image being different from the first game image. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
- a first display section and a second display section for each displaying a game image representing an operable object in a game space, the operable object being controllable in response to an operation performed by a player;
Specification