PLAYER VERIFICATION METHOD AND SYSTEM FOR REMOTE GAMING TERMINALS
First Claim
1. A method of providing player verification for a remote gaming terminal, the method comprising:
- providing one or more gaming events at said remote gaming terminal via a first mode of communication;
establishing one or more acceptable criteria for verifying the identity or eligibility of a player;
receiving a request by a specific player at said remote gaming terminal to participate in at least one particular gaming event selected from said one or more gaming events;
obtaining personal information regarding said specific player from said specific player via a second mode of communication, said second mode of communication being separate from said first mode of communication;
verifying that said personal information regarding said specific player is adequate according to at least one of said one or more acceptable criteria; and
permitting said at least one particular gaming event to commence or continue.
1 Assignment
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Accused Products
Abstract
Various methods and systems for providing a reliable verification of a player at a remote gaming terminal are disclosed. This is done by providing gaming events remotely via a first mode of communication, establishing criteria for verifying the identity of a player, receiving a player request to participate in a gaming event remotely, obtaining personal information for that player via a second mode of communication, verifying that the obtained personal information is adequate, and permitting the requested gaming event to commence. Additional features can include a subsequent repetition of the steps of obtaining and verifying personal information, and permitting the gaming event to commence or continue. Personal information can include pictures and/or the geographic location of the player. A cellular telephone can be used to take pictures and determine the geographic location of the player, and both of these items can be transmitted via a cellular telephone call.
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Citations
63 Claims
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1. A method of providing player verification for a remote gaming terminal, the method comprising:
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providing one or more gaming events at said remote gaming terminal via a first mode of communication;
establishing one or more acceptable criteria for verifying the identity or eligibility of a player;
receiving a request by a specific player at said remote gaming terminal to participate in at least one particular gaming event selected from said one or more gaming events;
obtaining personal information regarding said specific player from said specific player via a second mode of communication, said second mode of communication being separate from said first mode of communication;
verifying that said personal information regarding said specific player is adequate according to at least one of said one or more acceptable criteria; and
permitting said at least one particular gaming event to commence or continue. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A remote gaming system adapted for accepting wagers and granting monetary awards at a remote gaming terminal, comprising:
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an electronic device adapted to provide and control one or more gaming events;
a first communication device adapted to provide at least one of said one or more gaming events at said remote gaming terminal via a first mode of communication;
a second communication device adapted to obtain personal information regarding a specific player at said remote gaming terminal via a second mode of communication, said second mode of communication being separate from said first mode of communication; and
a player verification program adapted to verify whether obtained personal information regarding said specific player is adequate according to one or more acceptable criteria for verifying the identity or eligibility of a player. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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37. A remote gaming terminal player verification system, comprising:
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at least one computer server, said at least one computer server having a player verification program adapted to verify whether personal information regarding a specific player obtained at a remote gaming terminal is adequate according to one or more acceptable criteria for verifying the identity or eligibility of a player;
one or more gaming devices in communication with said at least one computer server, wherein at least one of said one or more gaming devices is adapted to provide and control one or more gaming events;
a first communication device in communication with said at least one computer server, wherein said first communication device is adapted to provide at least one of said one or more gaming events at said remote gaming terminal via a first mode of communication; and
a second communication device in communication with said at least one computer server, wherein said second communication device is adapted to obtain personal information regarding a specific player at said remote gaming terminal via a second mode of communication, said second mode of communication being separate from said first mode of communication. - View Dependent Claims (38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53)
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54. A method of providing player verification for a remote gaming terminal, the method comprising:
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(a) providing one or more gaming events at said remote gaming terminal via a first mode of communication;
(b) establishing one or more acceptable criteria for verifying the identity or eligibility of a player;
(c) receiving a request by a specific player at said remote gaming terminal to participate in at least one particular gaming event selected from said one or more gaming events;
(d) obtaining personal information regarding said specific player from said specific player;
(e) verifying that said personal information regarding said specific player is adequate according to at least one of said one or more acceptable criteria;
(f) permitting said at least one particular gaming event to commence or continue; and
(g) subsequently repeating steps (d) through (f) after said at least one particular gaming event has commenced. - View Dependent Claims (55, 56, 57, 58, 59, 60, 61, 62)
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63. A method of providing player verification for a remote gaming terminal, the method comprising:
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providing one or more gaming events at said remote gaming terminal via a first mode of communication;
establishing one or more acceptable criteria for verifying the identity or eligibility of a player;
receiving a request by a specific player at said remote gaming terminal to participate in at least one particular gaming event selected from said one or more gaming events;
obtaining a visual image of said specific player from said specific player via said first mode of communication or a second mode of communication;
verifying that said visual image is adequate according to at least one of said one or more acceptable criteria; and
permitting said at least one particular gaming event to commence or continue.
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Specification