Remote control game system with selective component disablement
First Claim
1. A remote control game system, comprising two or more game sets, each game set having one or more remote control vehicles and an associated control console, each of the remote control vehicles having:
- a vehicle body;
one or more offensive components mounted with the vehicle body, each of the offensive components operable to communicate at least one offensive signal;
one or more sensors mounted with the vehicle body, each of the sensors operable to detect the offensive signal and, in response thereto, generate a hit signal;
one or more drive components (a) responsive to commands from the control console, to move the vehicle body and operate the offensive components and (b) responsive to the hit signal to degrade operation of one or both of the vehicle body and offensive components.
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Accused Products
Abstract
A remote control game system comprises two or more game sets, each game set having one or more remote control vehicles and an associated control console. Each of the remote control vehicles comprises: a vehicle body; one or more offensive components mounted with the vehicle body; each of the offensive components operable to communicate at least one offensive signal; one or more sensors mounted with the vehicle body, each of the sensors operable to detect the offensive signal, and in response, to generate a hit signal; and one or more drive components. The drive components are (a) responsive to commands from the control console, to move the vehicle body and operate the offensive components, and (b) responsive to the hit signal to degrade operation of one or both of the vehicle body and offensive components.
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Citations
25 Claims
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1. A remote control game system, comprising two or more game sets, each game set having one or more remote control vehicles and an associated control console, each of the remote control vehicles having:
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a vehicle body;
one or more offensive components mounted with the vehicle body, each of the offensive components operable to communicate at least one offensive signal;
one or more sensors mounted with the vehicle body, each of the sensors operable to detect the offensive signal and, in response thereto, generate a hit signal;
one or more drive components (a) responsive to commands from the control console, to move the vehicle body and operate the offensive components and (b) responsive to the hit signal to degrade operation of one or both of the vehicle body and offensive components. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A remote control game system, comprising two or more game sets, each game set having one or more remote control vehicles and an associated control console, each of the remote control vehicles comprising:
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a vehicle body;
a camera mounted with the vehicle body, for viewing an opponent vehicle;
means for generating an offensive signal indicative of a simulated shot fired to the opponent vehicle;
means for determining whether the simulated shot hits the opponent'"'"'s vehicle based upon trajectory through a field of view of the camera;
one or more drive components (a) responsive to commands from the control console, to move the vehicle body and operate the camera and (b) responsive to the simulated shot to degrade operation of the vehicle body.
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18. A gaming method between at least two remote control vehicles, comprising
initializing a game by setting one or more hit counters of the vehicles to zero; -
determining whether a sensor on the vehicles has received a hit from an offensive signal; and
if a sensor receives a hit from an offensive signal, degrading one or both of vehicle movement and firing capability for a predetermined length of time. - View Dependent Claims (19, 20)
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21. A software product comprising instructions, wherein the instructions, when executed by a computer, perform steps for selectively disabling components of a remote control vehicle, comprising:
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instructions for determining whether a sensor on the vehicle has received a hit from an offensive signal; and
instructions for degrading one or both of vehicle movement and firing capability if the sensor receives a hit from the offensive signal. - View Dependent Claims (22, 23, 24, 25)
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Specification