Server-less cashless gaming systems and methods
4 Assignments
0 Petitions
Accused Products
Abstract
Methods and systems that enable cashless gaming dispense with the need to set up and operate a complex centrally controlled system or dispense with the need to distribute expensive smart cards. The patrons'"'"' gaming session meters (including, for example, a measure of winning and/or available credit) are distributed amongst an estate of peer networked gaming terminals.
45 Citations
83 Claims
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1-49. -49. (canceled)
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50. A method for metering games played by a player on a network including a plurality of networked gaming terminals, the method comprising the steps of:
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storing meters in a first gaming terminal of the plurality of networked gaming terminals on which the player initiates a game;
updating the stored meters according to an outcome of the game on the first gaming terminal;
carrying out a direct transfer of the updated stored meters from the first gaming terminal directly to a second gaming terminal of the plurality of networked gaming terminals responsive to the player initiating a game on the second gaming terminal. - View Dependent Claims (51, 52, 53, 54, 55, 56, 57, 58)
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59. A method for metering game sessions played by a player on a network including a plurality of networked gaming terminals, the method comprising the steps of:
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storing meters in a first gaming terminal of the plurality of networked gaming terminals on which the player initiates a game session;
updating the stored meters according to an outcome of the game on the first gaming terminal;
carrying out a direct transfer of the updated stored meters from the first gaming terminal directly to a second gaming terminal of the plurality of networked gaming terminals responsive to the player resuming a game session on the second gaming terminal. - View Dependent Claims (60, 61, 62, 63, 64, 65, 66, 67)
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68. A network of gaming terminals, comprising:
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a network;
a first gaming terminal coupled to the network, and configured to store and update meters depending upon an outcome of a game played on the first gaming terminal;
a second gaming terminal coupled to the network, and configured to store and update meters depending upon an outcome of a game played on the second gaming terminal;
a third gaming terminal coupled to the network, and configured to store and update meters depending upon an outcome of a game played on the third gaming terminal, wherein each of the gaming terminals is also configured to determine which one of the first, second or third gaming terminals currently stores a player'"'"'s meters and to obtain the player'"'"'s meters through a direct transfer from the determined one of the first, second or third gaming terminal. - View Dependent Claims (69, 70, 71, 72, 73)
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74. A gaming terminal, comprising:
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communication means for communicating with a network;
storage means for storing a player'"'"'s meters;
user interaction and processing means for enabling game play with a user and for updating the player'"'"'s stored meters depending upon an outcome of the game play;
means for requesting and obtaining the player'"'"'s meters stored on an other gaming terminal directly from the other gaming terminal via the communication means, the requesting and obtaining means being configured to activate when the player first initiates the game play. - View Dependent Claims (75, 76, 77, 78, 79)
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80. A method of metering games played by a player on a network including a plurality of networked gaming terminals, the player being provided with an ID instrument, the method comprising the steps of:
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reading the ID instrument submitted by the player by one of the plurality of networked gaming terminals;
enabling the player to initiate game play on the gaming terminal to which the ID instrument is submitted;
encoding an identity of the gaming terminal on which the player initiated game play on the submitted ID instrument;
storing meters in the gaming terminal on which the player initiate game play and updating the stored meters depending upon an outcome of the game play, and requesting and obtaining the meters directly from the gaming terminal whose identity is encoded on the player'"'"'s ID instrument when the player submits the ID instrument to an other one of the plurality of networked gaming terminals. - View Dependent Claims (81, 82, 83)
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Specification