System and method for toy adoption and marketing
First Claim
1. A toy for utilizing an entertainment system for providing a virtual world for entertainment of a user of said toy, said toy comprising:
- a toy body, and a registration code, wherein the entertainment system uses said registration code to register and verify said toy, and wherein the entertainment system presents a virtual world to the user via a user computer connected to a communication network, and further wherein the virtual world includes a virtual toy representing said toy.
1 Assignment
0 Petitions
Accused Products
Abstract
An Entertainment System in combination with a commercially purchased toy, wherein the system allows a toy user to register the toy online using a registration code, allowing the user access to various entertainment activities and scenarios in a “virtual world” including a virtual representation of the toy, via a computer connected to the Internet. The system then encourages the user to purchase additional toys to enjoy additional benefits using the Entertainment System. The Entertainment System including a database subsystem, a registration subsystem, a server subsystem, and a virtual world providing subsystem.
248 Citations
28 Claims
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1. A toy for utilizing an entertainment system for providing a virtual world for entertainment of a user of said toy, said toy comprising:
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a toy body, and a registration code, wherein the entertainment system uses said registration code to register and verify said toy, and wherein the entertainment system presents a virtual world to the user via a user computer connected to a communication network, and further wherein the virtual world includes a virtual toy representing said toy. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A toy for utilizing an entertainment system for providing a virtual world for entertainment of a user of said toy, said toy comprising:
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a toy body, and a registration code, wherein the entertainment system uses said registration code to register and verify said toy, and wherein the entertainment system presents a virtual world to the user via a user computer connected to the Internet, and further wherein the virtual world includes a virtual toy representing said toy, and wherein the entertainment system comprises;
a storage subsystem for storing a plurality of registration codes, each of the registration codes corresponding to one of a plurality of toys, wherein said toy is one of the plurality of toys;
a server subsystem for serving virtual world data to the user computer for presenting the virtual world for receiving said registration code transmitted from the user computer via the Internet;
a registration subsystem for verifying said registration code against the list of registration codes, and subsequently registering said toy in the system after the verifying; and
a virtual world providing subsystem for providing the virtual world data, wherein the virtual world provides a plurality of activities for the user to participate in via interactions with the user computer. - View Dependent Claims (25)
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26. A toy obtained by a user for utilizing an entertainment system for providing a virtual world for entertainment of a user of said toy, the entertainment system comprising:
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a server subsystem for serving virtual world data, via a communication network, to a user computer, and for receiving one or both of data and commands from the user computer;
a registration subsystem for verifying and then registering said toy, wherein the verifying includes determining a validity of said toy; and
a virtual world providing subsystem for providing the virtual world data, wherein the virtual world data is for use by the user computer to present a virtual world to the user, and wherein the virtual world includes a virtual toy representing said toy. - View Dependent Claims (27, 28)
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Specification