Software downloadable on a network for controlling gaming devices
First Claim
Patent Images
1. A method of operating electronic gaming machines interconnected by a computer network to a host computer comprising:
- downloading software from the host computer to at least one of the gaming machines;
storing the software as firmware at the one gaming machine;
allowing play to occur on the one gaming machine; and
implementing at least one function associated with play on the one gaming machine using a processor associated with the gaming machine and the firmware.
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Abstract
Electronic gaming devices are connected by a network to a host computer. Software is downloaded from the host computer to the gaming devices. The software is stored as firmware at the gaming devices. Play occurs on the gaming devices and at least one function associated with play on the gaming devices, such as paying a bonus, player tracking, etc., is implemented using a processor associated with each gaming devices and the firmware.
118 Citations
22 Claims
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1. A method of operating electronic gaming machines interconnected by a computer network to a host computer comprising:
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downloading software from the host computer to at least one of the gaming machines;
storing the software as firmware at the one gaming machine;
allowing play to occur on the one gaming machine; and
implementing at least one function associated with play on the one gaming machine using a processor associated with the gaming machine and the firmware. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for controlling a plurality of electronic gaming machines, the system comprising:
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a network interconnecting the gaming machines;
a host computer connected to the network, the host computer being programmed to communicate with at least one of the gaming machines;
a network interface in the one gaming machine, the network interface being connectable to the netwok and further being constructed and arranged to receive software downloaded on the network from the host computer;
a processor associated with the one gaming machine, the processor being programmed to implement at least one function associated with play on the one gaming machine; and
firmware associated with the processor for controlling programmed operation of the processor, at least some of said firmware comprising software downloaded from the host computer. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A method of operating electronic gaming machines interconnected by a computer network to a host computer comprising:
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allowing play to occur on the gaming machines;
using a processor associated with one of the gaming machines to implement at least one function associated with play on the gaming machine;
transmitting software from the host computer to the one gaming machine;
storing the software at the one gaming machine; and
controlling operation of the processor with at least some of the software. - View Dependent Claims (17, 18, 19, 20, 21, 22)
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Specification