Method of developing automated banking machine instructions
First Claim
1. A method comprising:
- (a) outputting a first icon and a second icon on a display device of a computer system wherein the first icon corresponds to a visual representation of a first ATM software object, wherein the second icon corresponds to a visual representation of a second ATM software object, wherein the first ATM software object is adapted to be executed by at least one computer in a cash dispensing automated teller machine (ATM) to cause at least one first ATM operation to be performed, wherein the second ATM software object is adapted to be executed by the at least one computer in an ATM to cause at least one second ATM operation to be performed, and (b) subsequent to step (a), operating the computer system to visually link on the display device the first icon and a second icon, wherein such operation causes at least one association between the first ATM software object and the second ATM software object, wherein the at least one association produces computer executable instructions adapted to cause at least one transaction function of an ATM, wherein the instructions include the first ATM software object and the second ATM software object, and wherein the at least one transaction function includes dispensing cash.
6 Assignments
0 Petitions
Accused Products
Abstract
A method for visual programming an automated transaction machine (12). The method includes the creation of terminal directors (225) that generally correspond to transactions performed by the automated transaction machine. The terminal directors are programmed by visually creating associations (238) between a plurality of ATM objects (230, 232) in a work space (224). Exemplary ATM objects include an authorization object (260), a back stage control object (262), a card reader object (264), a customer profile object (266), a depositor object (268), a dispenser object (270), keypad object (272), a logic object (274), a OCS object (276), a presenter object (278), a PIN entry object (280), a printer object (282), a sync object (284), and a transaction data object (286). A portion of the exemplary ATM objects are operative to interface with a device interface layer (728) for communicating with physical hardware devices (724, 726).
99 Citations
58 Claims
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1. A method comprising:
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(a) outputting a first icon and a second icon on a display device of a computer system wherein the first icon corresponds to a visual representation of a first ATM software object, wherein the second icon corresponds to a visual representation of a second ATM software object, wherein the first ATM software object is adapted to be executed by at least one computer in a cash dispensing automated teller machine (ATM) to cause at least one first ATM operation to be performed, wherein the second ATM software object is adapted to be executed by the at least one computer in an ATM to cause at least one second ATM operation to be performed, and (b) subsequent to step (a), operating the computer system to visually link on the display device the first icon and a second icon, wherein such operation causes at least one association between the first ATM software object and the second ATM software object, wherein the at least one association produces computer executable instructions adapted to cause at least one transaction function of an ATM, wherein the instructions include the first ATM software object and the second ATM software object, and wherein the at least one transaction function includes dispensing cash. - View Dependent Claims (40, 41, 42, 43, 44, 45)
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2-39. -39. (canceled)
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46. A method comprising:
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(a) generating computer executable instructions including at least two ATM software objects, wherein the instructions are adapted to be executed by at least one computer associated with a cash dispensing automated teller machine (ATM) to cause at least one ATM function to be performed, wherein the generating includes operating a computer system including a visual programming environment to visually connect on a display screen at least two icons, each icon representing one of the at least two ATM software objects, wherein the icons and connections are visually output on the same display screen; and
(b) storing the instructions generated in step (a). - View Dependent Claims (47, 48, 49, 50, 51, 52, 53, 54)
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55. A method comprising:
(a) generating computer executable instructions dictating an operational sequence of cash dispensing automated teller machine (ATM) functions, wherein a plurality of ATM operations are represented in the instructions as ATM software objects, wherein the ATM software objects are each operative to respectively cause at least one ATM operation to be performed, wherein the generating includes;
(a1) visually representing a plurality of ATM software objects as icons visually displayed on a display screen;
(a2) subsequent to (a1), generating visual lines on the display screen extending between displayed icons, wherein the lines dictate the sequence of the ATM operations. - View Dependent Claims (56, 57, 58)
Specification