Method and apparatus for performing bringup simulation in a mobile terminal
First Claim
1. An apparatus for providing a bring-up simulation game in a mobile terminal, comprising:
- a sensor for measuring at least one of an ambient temperature of the mobile terminal, a remaining battery power of the mobile terminal and an amount of vibrations of the mobile terminal;
a controller for comparing the measured value received from the sensor with a respective predetermined threshold, calculating bonus points and penalty points according to the measured value, and controlling the state of a character according to the calculated bonus and penalty points;
a character generator for setting or updating the state of the character according to internal conditions of the mobile terminal, external conditions of the mobile terminal and user interaction with the character via the mobile terminal corresponding to a control signal received from the controller; and
a display for displaying the character in accordance with the state and growth stage of the character.
1 Assignment
0 Petitions
Accused Products
Abstract
An apparatus and method for performing a bring-up simulation to bring up a character are provided. In the apparatus, a sensor measures at least one of an ambient temperature of the mobile terminal, a remaining battery power of the mobile terminal and an amount of vibrations of the mobile terminal, a controller compares the measured value received from the sensor with a predetermined threshold, calculates bonus points and penalty points according to the measured value, and controls the state of a character according to the calculated bonus and penalty points, character generator sets or updates the state of the character according to internal conditions of the mobile terminal, external conditions of the mobile terminal and user interaction with the character via the mobile terminal corresponding to a control signal received from the controller, and a display for displaying the character in accordance with the state and growth stage of the character.
-
Citations
19 Claims
-
1. An apparatus for providing a bring-up simulation game in a mobile terminal, comprising:
-
a sensor for measuring at least one of an ambient temperature of the mobile terminal, a remaining battery power of the mobile terminal and an amount of vibrations of the mobile terminal;
a controller for comparing the measured value received from the sensor with a respective predetermined threshold, calculating bonus points and penalty points according to the measured value, and controlling the state of a character according to the calculated bonus and penalty points;
a character generator for setting or updating the state of the character according to internal conditions of the mobile terminal, external conditions of the mobile terminal and user interaction with the character via the mobile terminal corresponding to a control signal received from the controller; and
a display for displaying the character in accordance with the state and growth stage of the character. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
-
-
11. An apparatus for providing a bring-up simulation game in a mobile terminal, comprising:
-
a sensor for monitoring errors in downloaded software and hardware operation;
a controller for, upon detection of errors by the sensor, allocating penalty points as a variable for changing the state of a character;
a character generator for setting or updating the state of the character according to internal conditions of the mobile terminal, external conditions of the mobile terminal and user interaction with the character via the mobile terminal corresponding to a control signal received from the controller; and
a display for displaying the character in accordance with the state and growth stage of the character under the control of the controller.
-
-
12. An apparatus for providing a bring-up simulation game in a mobile terminal, comprising:
-
at least one sensor for sensing the brightness of a display in the mobile terminal;
a controller for receiving brightness information sequentially from the at least one sensor, allocating bonus points as a variable for changing the state of a character;
a character generator for setting or updating the state of the character according to internal conditions of the mobile terminal, external conditions of the mobile terminal and user interaction with the character via the mobile terminal corresponding to a control signal received from the controller; and
the display for displaying the character in accordance with the state and growth stage of the character under the control of the controller. - View Dependent Claims (13)
-
-
14. A method of providing a bring-up simulation game in a mobile terminal, comprising the steps of:
-
(1) sensing a selection of a bring-up simulation mode and selection of a character;
(2) collecting bonus points and penalty points representing varying stages of health of the character or received affection from a user based on information received from the at least one sensor for sensing an external environment and an internal operational environment of the mobile terminal, and calculating a predetermined operation using the bonus points and penalty points to change the state of the character; and
(3) increasing the state of the character by one level if the calculation result exceeds a predetermined threshold upper limit. - View Dependent Claims (15, 16, 17, 18, 19)
-
Specification