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Player action incentive arrangement for gaming systems

  • US 20050221881A1
  • Filed: 11/05/2004
  • Published: 10/06/2005
  • Est. Priority Date: 04/01/2004
  • Status: Active Grant
First Claim
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1. A method including:

  • (a) identifying a player action event for a player during a game, the game having at least one potential result that is independent of any player action time in the game;

    (b) measuring a player action time for the player, the player action time for the player representing a time required for the player to take an action in response to the player action event; and

    (c) determining a final result in the game for the player based at least in part on the player action time for the player.

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