Virtual golf training and gaming system and method
First Claim
1. A method of providing training advice to a golfer who is using a trackable golf ball, comprising:
- providing a training device which includes a receiver, a processor, a memory and a display;
displaying information concerning a training shot to the golfer using the display;
receiving real-time shot information at the receiver concerning a shot by the golfer using the trackable golf ball;
comparing the shot information and the training shot using the processor to determine a correlation between the shot information and the training shot; and
displaying the shot information together with the correlation to the golfer on the display.
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Accused Products
Abstract
A virtual golf training and gaming system and method are disclosed. According to one aspect of the invention, real-time shot information obtained from a trackable golf ball is compared with and used to determine a correlation with one or more training shots displayed to a golfer over a display, and wherein the correlation is used to provide training advice and assistance to the golfer. According to another aspect of the invention, the real-time shot information is converted into one or more game parameters which can then be used within the game environment of a virtual game. According to yet another aspect of the invention, the real-time shot information is used to determine an initial shot location for a golf shot and to identify the golfer based on the initial shot location, and this identification can be used in connection with the virtual training and/or gaming system and method.
88 Citations
45 Claims
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1. A method of providing training advice to a golfer who is using a trackable golf ball, comprising:
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providing a training device which includes a receiver, a processor, a memory and a display;
displaying information concerning a training shot to the golfer using the display;
receiving real-time shot information at the receiver concerning a shot by the golfer using the trackable golf ball;
comparing the shot information and the training shot using the processor to determine a correlation between the shot information and the training shot; and
displaying the shot information together with the correlation to the golfer on the display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of employing real-time shot information on a golf shot hit by a golfer using a trackable golf ball within a virtual game, comprising:
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providing a gaming system having a processor, a display and a receiver;
displaying a game environment for the virtual game to the golfer on the display;
receiving the real-time shot information concerning the golf shot using the receiver;
processing the shot information using the processor to determine one or more game parameters; and
utilizing the game parameters within the virtual game and updating the game environment based on the game parameters. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A method of tracking an initial shot location of a golf shot made by a golfer at a driving range using a trackable golf ball, comprising:
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providing a receiver, a processor coupled to the receiver, and a memory coupled to the processor, the memory further storing information on the driving range;
receiving real-time shot information transmitted from an ultra-wideband transmitter embedded in the golf ball using the receiver; and
comparing the shot information with the information on the driving range using the processor to determine the initial shot location. - View Dependent Claims (27, 28, 29, 30)
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31. A virtual golf gaming system which utilizes real-time shot information on a golf shot hit by a golfer, the system comprising:
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a trackable golf ball having an embedded ultra-wideband transmitter for transmitting the shot information on the golf shot;
a receiver configured to receive the shot information in substantially real time;
a processor coupled to the receiver and configured to process the shot information to determine one or more game parameters for use within a virtual game, the virtual game stored within a memory connected to the processor, the processor further configured to provide at least an initial game environment for the virtual game and an updated game environment for the virtual game using the one or more game parameters; and
a display operatively coupled to the processor so as to display at least the initial game environment and the updated game environment. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38)
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39. A virtual golf training system which utilizes real-time shot information on a golf shot hit by a golfer, the system comprising:
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a trackable golf ball having an embedded ultra-wideband transmitter for transmitting the shot information on the golf shot;
a receiver configured to receive the shot information in substantially real time;
a processor coupled to the receiver and configured to provide one or more training shots, the one or more training shots stored within a memory connected to the processor, the processor further configured to compare the shot information and the one or more training shots to determine a correlation between the shot information and the one or more training shots; and
a display operatively coupled to the processor so as to display at least the one or more training shots, the shot information and the correlation. - View Dependent Claims (40, 41, 42, 43, 44, 45)
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Specification