Virtual cameras and 3-D gaming environments in a gaming machine
First Claim
1. A gaming machine comprising:
- a master gaming controller designed or configured to control one or more games of chance played on the gaming machine;
one or more virtual three-dimensional 3-D gaming environments available for rendering a game outcome presentation for the one or more games of chance;
game logic for rendering one or more two-dimensional images derived from a 3-D object in at least one of the 3-D gaming environments;
one or more display devices for displaying said game outcome presentations with said rendered one or more two-dimensional images.
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Abstract
A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.
257 Citations
35 Claims
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1. A gaming machine comprising:
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a master gaming controller designed or configured to control one or more games of chance played on the gaming machine;
one or more virtual three-dimensional 3-D gaming environments available for rendering a game outcome presentation for the one or more games of chance;
game logic for rendering one or more two-dimensional images derived from a 3-D object in at least one of the 3-D gaming environments;
one or more display devices for displaying said game outcome presentations with said rendered one or more two-dimensional images. - View Dependent Claims (4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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2. The gaming machine of game 1, further comprising:
game logic designed or configured to draw a plurality of the game outcome presentations in the one or more 3-D gaming environments and to capture two or more of the game outcome presentations on at least one of the two-dimensional images.
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3. The gaming machine of game 1, further comprising:
game logic designed or configured to draw a gaming machine maintenance operation in the one or more 3-D gaming environments and to capture the gaming machine maintenance operation on the one or more two-dimensional images.
Specification