Programmatic control of gaming devices
First Claim
1. A casino emergency management system for controlling a plurality of networked gaming devices, the system comprising:
- a life safety system including an alarm output for generating an alarm signal in response to a life safety event; and
an event controller including an input module communicatively coupled to receive the alarm signal, and for generating and transmitting an interrupt signal to the plurality of networked gaming devices, wherein each of the plurality of networked gaming devices includes an audio processing unit coupled to a control module, the control module for receiving the interrupt signal from the network and for interrupting the audio processing unit responsive to the interrupt signal.
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0 Petitions
Accused Products
Abstract
An event controller is provided for programmatic control of gaming devices. The event controller includes operating modes for adjusting game parameters, distributing audio and video, adjusting casino floor lighting, and performing auxiliary control functions. A gaming devices management system communicates control commands to the gaming devices. The control commands can adjust, for example, the audio volume of the gaming device. A rules database can be configured to provide programmable event processing. The rules database includes expressions that conditionally activate a particular event. The event controller can control the gaming devices in response to signals from a life safety system, for example, to reduce the audio volume of the gaming devices in the event of an emergency.
181 Citations
21 Claims
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1. A casino emergency management system for controlling a plurality of networked gaming devices, the system comprising:
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a life safety system including an alarm output for generating an alarm signal in response to a life safety event; and
an event controller including an input module communicatively coupled to receive the alarm signal, and for generating and transmitting an interrupt signal to the plurality of networked gaming devices, wherein each of the plurality of networked gaming devices includes an audio processing unit coupled to a control module, the control module for receiving the interrupt signal from the network and for interrupting the audio processing unit responsive to the interrupt signal. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21-64. -64. (canceled)
Specification