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Translating user input through two-dimensional images into three-dimensional scene

  • US 20050243084A1
  • Filed: 05/03/2004
  • Published: 11/03/2005
  • Est. Priority Date: 05/03/2004
  • Status: Active Grant
First Claim
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1. A computer data structure for translating user input applied to computer program objects for creating three-dimensional (3D) images and two-dimensional (2D) images in a visual tree object hierarchy having visual 2D objects and model 3D objects, the data structure comprising:

  • an object tree hierarchy;

    one or more visual 2D objects in the tree hierarchy defining operations drawing a 2D image with a 2D geometry;

    one or more model 3D objects in the tree hierarchy defining operations drawing a 3D image with a 3D geometry;

    one or more viewport 3D objects defining operations converting a 2D input to a 3D scene made up of the one or more 3D models to a ray penetrating into the 3D scene, the viewport 3D object containing camera data; and

    the camera data defining a camera view point location in 3D space from which to view the 3D scene.

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