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Target time setting game system considering network game

  • US 20050255923A1
  • Filed: 06/18/2003
  • Published: 11/17/2005
  • Est. Priority Date: 06/26/2002
  • Status: Abandoned Application
First Claim
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1. A game machine having stage storage means for storing a plurality of stages and providing a game comprising said plurality of stages to a player, and characterized in that the game machine comprises:

  • model time storage means for storing model times as standard times required to clear each of said stages;

    desired time setting means for setting a desired time at which the player wants to play the game; and

    stage selecting means for selecting one or more stages such that the total of the model times of said one or more stages stored in said model time storage means is closest to the desired time set by said desired time setting means, wherein the game comprising said one or more stages selected by said stage selecting means is provided to the player.

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