System and method for delivering real time remote buying, selling, meeting, and interacting in a virtual reality environment
First Claim
1. A system for delivering real time remote buying, selling, meeting and interacting in a virtual reality environment being operable to deliver a plurality of business to business;
- business to consumer; and
consumer to consumer interactive transactions, the system comprising;
a virtual reality headgear that is operable to;
project real and virtual perceptions creating a continuous illusion of interactive reality;
real time capture of facial gestures, sounds, and head movements and convey the captured information to a virtual reality navigation system using one or more communication protocols over a wireless communication network;
capture and project surrounding video by splitting the vision unit view into windows;
windows comprising of virtual reality views and surrounding video views; and
produce and spread relevant smells in appropriate quantities meeting the desired needs of the background and foreground virtual reality perceptions being projected;
a virtual reality navigation system that is operable to;
initiate virtual reality interactive sessions;
provide means for users to walk, run, jog, jump, and climb in remote virtual walkways;
provide means for users to steer in remote virtual walkways;
provide means for users to sit in disparate remote virtual reality environments;
provide means for capture of user movements and actions;
provide means to complete remote transactions;
aggregate information received from virtual reality headgear;
create digital representation of actual user movements and actions;
link aggregated information from the virtual reality headgear to the digital representation of user movements and actions and convey the compounded information to central controller unit using one or more communication protocols over one more communication networks; and
receive the superimposed compounded virtual reality information from the central controller unit and convey the information to the virtual reality headgear using one or more communication protocols over a wireless communications networks;
a demonstration center operable to enable inspection and remote demonstration of plurality of merchandise and demonstration of plurality of services;
a central controller unit that is operable to coordinate, synchronize, monitor and control a plurality of remote virtual reality interactive systems to achieve real-time virtual reality interactions by making use of one or more communication protocols over one or more communication networks; and
audio and video equipment to audio graph and video graph system users to create security signatures, and also to digitally represent system users.
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Accused Products
Abstract
A virtual reality interactional system and a method of use in which remote shoppers, remote advisors, remote sales consultants, remote product display agents, real time inventory status, live and stored audio and video content, and client server based virtual programming logic interact in real time to complete soft touch, high touch, and non-high touch products and services transactions. The virtual reality interacting system encompasses a combination of virtual reality hardware, virtual reality programming logic and communication networks. It can be used at homes, offices, virtual reality storefronts, or a combination thereof using high capacity private networks and also the Internet. Business to business, business to consumer, and consumer to consumer interactive interactions can be seamlessly performed by means of the current invention.
126 Citations
23 Claims
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1. A system for delivering real time remote buying, selling, meeting and interacting in a virtual reality environment being operable to deliver a plurality of business to business;
- business to consumer; and
consumer to consumer interactive transactions, the system comprising;
a virtual reality headgear that is operable to;
project real and virtual perceptions creating a continuous illusion of interactive reality;
real time capture of facial gestures, sounds, and head movements and convey the captured information to a virtual reality navigation system using one or more communication protocols over a wireless communication network;
capture and project surrounding video by splitting the vision unit view into windows;
windows comprising of virtual reality views and surrounding video views; and
produce and spread relevant smells in appropriate quantities meeting the desired needs of the background and foreground virtual reality perceptions being projected;
a virtual reality navigation system that is operable to;
initiate virtual reality interactive sessions;
provide means for users to walk, run, jog, jump, and climb in remote virtual walkways;
provide means for users to steer in remote virtual walkways;
provide means for users to sit in disparate remote virtual reality environments;
provide means for capture of user movements and actions;
provide means to complete remote transactions;
aggregate information received from virtual reality headgear;
create digital representation of actual user movements and actions;
link aggregated information from the virtual reality headgear to the digital representation of user movements and actions and convey the compounded information to central controller unit using one or more communication protocols over one more communication networks; and
receive the superimposed compounded virtual reality information from the central controller unit and convey the information to the virtual reality headgear using one or more communication protocols over a wireless communications networks;
a demonstration center operable to enable inspection and remote demonstration of plurality of merchandise and demonstration of plurality of services;
a central controller unit that is operable to coordinate, synchronize, monitor and control a plurality of remote virtual reality interactive systems to achieve real-time virtual reality interactions by making use of one or more communication protocols over one or more communication networks; and
audio and video equipment to audio graph and video graph system users to create security signatures, and also to digitally represent system users. - View Dependent Claims (2, 3, 4, 5, 12, 13, 14, 15, 16, 17, 18, 19)
- business to consumer; and
- 6. A system wherein one or more virtual reality interacting systems enable interactive transactions with one or more remote virtual reality interacting systems over a well defined geographical area by means of communication networks.
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20. A system and method for individual or group shopping in real time from a plurality of remote locations encompassing a geographical area covering a city;
- a state;
a country;
or the entire planet earth, and encompassing shoppers, professional greeters;
sales consultants, merchandise demonstrators, live audio and video, and previously recorded audio and video. - View Dependent Claims (21, 22, 23)
- a state;
Specification