Game apparatus and control method therefor
First Claim
1. A computer program product executed on a computer having an operation unit which inputs an operation to a game, a display unit which displays information associated with the game, and a storage unit which stores data required to execute the game, the computer program making the computer execute:
- a step of generating display data of falling objects which are displayed to fall from an upper portion to a lower portion in a predetermined display area on the display unit, and storing the display data in the storage unit;
a step of reading out the generated display data of the falling objects from the storage unit, and displaying the falling objects to fall from the upper portion to the lower portion in the predetermined display area;
a step of changing, when the falling objects reach a falling stop position in the display area, the display data to display the falling objects as stop objects whose falling movement stops, and storing the changed display data in the storage unit;
a step of designating the predetermined number or less of stop objects in accordance with a designation instruction from the operation unit; and
a step of changing, when the stop objects are designated, the display data of stop objects to re-arrange positions of the designated stop objects in accordance with a re-arrange instruction from the operation unit, and storing the changed display data in the storage unit.
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Accused Products
Abstract
Display control is made so that meteor blocks (101-104) falling from the outer space are piled up on the surface of earth. When the player operates a cursor (106) for piled up meteor blocks (105) to designate them as objects to be operated, and presses a button, the meteor blocks are vertically re-arranged. When the meteor blocks of the same type line up as a result of re arranging, they can be ignited and launched. When the meteor blocks rise up to the outer space, they can be cleared. On the other hand, when the meteor blocks stall halfway, they cannot be cleared, and fall on the surface of earth again.
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Citations
27 Claims
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1. A computer program product executed on a computer having an operation unit which inputs an operation to a game, a display unit which displays information associated with the game, and a storage unit which stores data required to execute the game, the computer program making the computer execute:
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a step of generating display data of falling objects which are displayed to fall from an upper portion to a lower portion in a predetermined display area on the display unit, and storing the display data in the storage unit;
a step of reading out the generated display data of the falling objects from the storage unit, and displaying the falling objects to fall from the upper portion to the lower portion in the predetermined display area;
a step of changing, when the falling objects reach a falling stop position in the display area, the display data to display the falling objects as stop objects whose falling movement stops, and storing the changed display data in the storage unit;
a step of designating the predetermined number or less of stop objects in accordance with a designation instruction from the operation unit; and
a step of changing, when the stop objects are designated, the display data of stop objects to re-arrange positions of the designated stop objects in accordance with a re-arrange instruction from the operation unit, and storing the changed display data in the storage unit. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A game apparatus having an operation unit which inputs an operation to a game, a display unit which displays information associated with the game, and a storage unit which stores data required to execute the game, the apparatus comprising:
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means for generating display data of falling objects which are displayed to fall from an upper portion to a lower portion in a predetermined display area on the display unit, and storing the display data in the storage unit;
means for reading out the generated display data of the falling objects from the storage unit, and displaying the falling objects to fall from the upper portion to the lower portion in the predetermined display area;
means for, when the falling objects reach a falling stop position in the display area, changing the display data to display the falling objects as stop objects whose falling movement stops, and storing the changed display data in the storage unit;
means for designating the predetermined number or less of stop objects in accordance with a designation instruction from the operation unit; and
means for, when the stop objects are designated, changing the display data of stop objects to re-arrange positions of the predetermined number of designated stop objects in accordance with a re-arrange instruction from the operation unit, and storing the changed display data in the storage unit. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A method of controlling a game apparatus having an operation unit which inputs an operation to a game, a display unit which displays information associated with the game, and a storage unit which stores data required to execute the game, the method comprising:
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a step of generating display data of falling objects which are displayed to fall from an upper portion to a lower portion in a predetermined display area on the display unit, and storing the display data in the storage unit;
a step of reading out the generated display data of the falling objects from the storage unit, and displaying the falling objects to fall from the upper portion to the lower portion in the predetermined display area;
a step of changing, when the falling objects reach a falling stop position in the display area, the display data to display the falling objects as stop objects whose falling movement stops, and storing the changed display data in the storage unit;
a step of designating the predetermined number or less of stop objects in accordance with a designation instruction from the operation unit; and
a step of changing, when the stop objects are designated, the display data of stop objects to re-arrange positions of the predetermined number of designated stop objects in accordance with a re-arrange instruction from the operation unit, and storing the changed display data in the storage unit. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27)
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Specification