Movement-sensing apparatus for software
First Claim
1. A video game input device for use with a standard video game equipment capable of displaying varying representations of a human body, said device comprising an apparatus for transforming movements of a user into sense signals and a processing unit for converting the sense signals into standard control signals for said standard video game equipment, said processing unit comprising an adjusting unit allowing the user to configure the conversion of said sense signals into said control signals.
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Accused Products
Abstract
The invention aims at providing a video game input device for use with a standard video game equipment capable of displaying varying representations of a human body, said device comprising an apparatus for transforming movements of a user into sense signals and a processing unit for converting the sense signals into standard control signals for said standard video game equipment, said processing unit comprising an adjusting unit allowing the user to configure the conversion of said sense signals into said control signals. The input device preferably comprises a wireless communication module. Further, the apparatus comprises ergonomics and efficient elbow and leg sensors.
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Citations
21 Claims
- 1. A video game input device for use with a standard video game equipment capable of displaying varying representations of a human body, said device comprising an apparatus for transforming movements of a user into sense signals and a processing unit for converting the sense signals into standard control signals for said standard video game equipment, said processing unit comprising an adjusting unit allowing the user to configure the conversion of said sense signals into said control signals.
- 6. A video game input device for use with a standard video game equipment capable of displaying varying representations of a human body, said device comprising a first part to be worn by a user for transforming movements of a user into sense signals, and a second part having a processing unit for outputting to said video game equipment standard control signals generated from said sense signals, and a wireless communications channel between said first part and said second part.
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15. A video game input device for use with a standard video game equipment capable of displaying varying representations of a human body, said device comprising sensors for transforming movements of a user into sense signals, and a processing unit for converting said sense signals into standard control signals for said video game equipment, wherein each sensor comprises a case for attachment to the human body, a hull movably connected to •
- said case and a micro-switch responsive to the movements of said hull.
- View Dependent Claims (16, 17, 18, 19)
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20. A video game input device for use with a standard video game equipment capable of displaying varying representations of a human body, said device comprising sensors for transforming movements of a user into sense signals, and a processing unit for converting said sense signals into standard control signals for said video game equipment, wherein each sensor comprises a case for attachment to an elbow region of the human body by means of a strap, wherein a buckle is attached to one end of the strap and said strap comprises a retaining element which prevents the strap from leaving the aperture of said buckle, whereby said sensor can be positioned on the elbow with one hand only.
Specification