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Game system, server, and game control program

  • US 20060003843A1
  • Filed: 06/15/2005
  • Published: 01/05/2006
  • Est. Priority Date: 06/25/2004
  • Status: Abandoned Application
First Claim
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1. A game system capable of executing a game using read objects portraying characters appearing on the game, each object having a piece of specific identifying information, comprising:

  • a specific data storage unit for storing character specific data of said characters for each character, each character specific data being associated with said identifying information;

    a character specific data setting unit for setting each character specific data based on a game result, and storing the character specific data in said character specific data storage unit;

    a reading unit for reading the identifying information from said read object;

    an acquiring unit for acquiring player identifying information for specifying a player;

    an extracting unit for extracting the character specific data of the character corresponding to the read object from said character specific data storage unit based on the player identifying information acquired by said acquiring unit and the identifying information read by said reading unit;

    a character information deciding unit for deciding the character information used in the game based on the character specific data extracted by said extracting unit; and

    a game control unit for proceeding said game by using the character information decided by said character information deciding unit.

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