Dynamic configuration of gaming system
5 Assignments
0 Petitions
Accused Products
Abstract
A gaming system comprises a plurality of common objects, a plurality of application objects, and a central system. The common objects are shared by a plurality of applications and include gaming devices and games. Each gaming device includes at least one of the games. The application objects are used in one of the applications. The central system is linked to the gaming devices and includes a common database and an application database. The common database defines the common objects and first associations between the common objects. The application database defines the application objects, second associations between the application objects, and third associations between the common objects and the application objects. The central system is adapted to dynamically configure the one of the applications based on a change to one or more of the first, second, and third associations.
-
Citations
40 Claims
-
1-20. -20. (canceled)
-
21. A computer-implemented method comprising:
-
defining a plurality of common objects shared by a plurality of applications, the plurality of common objects including gaming devices and games, each gaming device including at least one of the games;
defining a plurality of application objects used in one of the applications;
defining first associations between ones of the plurality of common objects;
defining second associations between ones of the plurality of application objects;
defining third associations between ones of the common objects and ones of the application objects; and
dynamically configuring one of the applications based on a change to one or more of the first, second, and third associations. - View Dependent Claims (22, 23, 24, 25, 26, 27)
-
-
28. A machine-readable medium including instructions which when executed by a machine cause the machine to perform operations comprising:
-
defining a set of gaming devices participating in a centralized application;
modifying, during execution of the centralized application, the set of gaming devices by adding gaming devices to the set or removing gaming devices from the set; and
transmitting, during the execution of the centralized application, an indication that the set of gaming devices has been modified. - View Dependent Claims (29, 30, 31, 32, 33, 34)
-
-
35. A computer-implemented method comprising:
-
defining a first set of wagering game devices participating in a first centralized gaming application;
defining a second set of wagering game devices participating in a second centralized gaming application, wherein at least one wagering game device is simultaneously a member of the first set and a member of the second set; and
transmitting a won indication that the at least one wagering game has won a prize associated with the first centralized gaming application. - View Dependent Claims (36, 37, 38, 39, 40)
-
Specification