Gaming machine and program thereof
First Claim
Patent Images
1. A gaming machine comprising:
- an input device available to accept an input, indicating a position, activated by a player;
a positional information certifying unit which is configured to output positional information based on the input accepted by the input device;
a sign information generating unit operative to generate sign information based on the positional information outputted from the positional information certifying unit;
a sign data storage device that stores sign data correlated with a predetermined gaming process;
a comparing and discriminating unit operative to make comparison between the sign information, certifier by the sign information generating unit, and the sign data, stored in the sign data storage device, and discriminating whether or not the sign information and the sign data are correlated with each other; and
a gaming processing unit operative to execute a gaming process, correlated with the sign data, under a condition where the comparing and discriminating unit discriminates that the sign information and the sign data are correlated with each other, wherein the positional information certifying unit is operative such that when a plurality of positions are inputted to the input device, input information depending on the plurality of positions is generated; and
the sign information generating unit is operative to generate sign information, indicative of signs passing across the plurality of positions, based on positional information depending on the plurality of positions.
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Abstract
A gaming machine of the present invention operates such that when a plurality of positions are inputted, positional information is generated based on the plurality of positions and sign information, indicative of a sign passing across the plurality of positions, is generated based on the positional information upon which comparison is made between sign information, indicative of the signs passing across the plurality of positions, and preliminarily stored sign data to discriminate a correlation between the sign information and the sign data.
26 Citations
21 Claims
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1. A gaming machine comprising:
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an input device available to accept an input, indicating a position, activated by a player;
a positional information certifying unit which is configured to output positional information based on the input accepted by the input device;
a sign information generating unit operative to generate sign information based on the positional information outputted from the positional information certifying unit;
a sign data storage device that stores sign data correlated with a predetermined gaming process;
a comparing and discriminating unit operative to make comparison between the sign information, certifier by the sign information generating unit, and the sign data, stored in the sign data storage device, and discriminating whether or not the sign information and the sign data are correlated with each other; and
a gaming processing unit operative to execute a gaming process, correlated with the sign data, under a condition where the comparing and discriminating unit discriminates that the sign information and the sign data are correlated with each other, wherein the positional information certifying unit is operative such that when a plurality of positions are inputted to the input device, input information depending on the plurality of positions is generated; and
the sign information generating unit is operative to generate sign information, indicative of signs passing across the plurality of positions, based on positional information depending on the plurality of positions. - View Dependent Claims (2, 3, 4, 5, 11, 12, 13, 14, 15, 21)
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6. A program operable by a computer, comprising the steps of:
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preliminarily storing sign data correlated with a gaming process;
generating positional information corresponding to a position that is inputted;
generating sign information based on the positional information;
making comparison between the sign information and the sign data and discriminating whether or not the sign information and the sign data are correlated with each other;
allowing a computer to execute a gaming process, related to the sign data, when discrimination is made that the sign information and the sign data are correlated with each other;
wherein when a plurality of positions are inputted, the step of generating the positional information generates positional information based on the plurality of positions;
the step of generating the sign information generates sign information, indicative of signs, passing across a plurality of positions; and
the step of discriminating makes comparison between the sign information, indicative of the signs passing across the plurality of positions, and the sign data, which is preliminarily stored, for thereby discriminating a correlation between the sign information and the sign data. - View Dependent Claims (7, 8, 9, 10, 16, 17, 18, 19, 20)
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Specification