Game play with mobile communications device synchronization
First Claim
Patent Images
1. A mobile communications device comprising:
- a transceiver;
a system for playing a game; and
a system for downloading game status information through the transceiver from a mobile communications system, and for playing the game based, at least partially, on the downloaded game status information.
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Accused Products
Abstract
A mobile communications device including a transceiver; a system for playing a game; and a system for downloading game status information through the transceiver and a mobile communications system, and for playing the game based, at least partially, on the downloaded game status information. A method of playing a video game is provided including transmitting game status information between a server and a mobile communications device through a mobile communications system with use of a wireless link; and playing a game on the mobile communications device based, at least partially, on the game status information transmitted to the mobile communications device from the server.
88 Citations
32 Claims
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1. A mobile communications device comprising:
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a transceiver;
a system for playing a game; and
a system for downloading game status information through the transceiver from a mobile communications system, and for playing the game based, at least partially, on the downloaded game status information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A mobile communications device comprising:
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a transceiver;
a system for playing an electronic game; and
a system for uploading game status information from the mobile communications device to a memory through the transceiver to a mobile communications system. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A system for synchronizing an electronic game status between a first mobile communications device and a second device, the system comprising:
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a system for transmitting game status information between the second device and a server; and
a mobile communications system adapted to transmit the game status information between the server and the first mobile communications device with use of a wireless link, wherein the game status information is adapted to be transmitted from the second device to the first mobile communications device through the server and the wireless link for continuing of game play with the first mobile communications device in a transient mode. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27)
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28. A video game system having a game console, the video game system comprising:
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a system for transmitting game status information from the game console to a server, wherein the game status information is adapted to be transmitted between the server and a mobile communications device by a wireless link through a mobile communications system; and
a system for synchronizing game status information in the game console based upon game status information in the server uploaded to the server from the mobile communications device.
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29. A method of playing a video game comprising:
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playing the video game with use of a first game console;
ending playing of the video game on the first game console; and
transmitting game status information from the first game console to a mobile communications device and allowing the video game to continue to play on the mobile communications device based upon the transmitted game status information, wherein the video game is adapted to continue to play on the mobile communications device without substantial user interaction with the video game.
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30. A method of playing a video game comprising:
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transmitting game status information between a server and a mobile communications device through a mobile communications system with use of a wireless link; and
playing a game on the mobile communications device based, at least partially, on the game status information transmitted to the mobile communications device from the server.
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31. A mobile communications device comprising:
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a transceiver;
a system for downloading game status information, at least partially created on another device, through the transceiver;
a system for downloading a software game application into the mobile communications device through the transceiver and for playing the software game application based, at least partially, on the downloaded game status information, wherein the mobile communications device does not comprise the software game application to run the game status information until the system for downloading the software game application downloads the software game application into a memory of the mobile communications device.
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32. A method of playing a video game comprising:
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transmitting game status information to a mobile communications device with use of a wireless link;
downloading a software game application to the mobile communications device with the game status information; and
playing a game on the mobile communications device based, at least partially, on the game status information transmitted to the mobile communications device, wherein the mobile communications device does not comprise the software game application to run the game status information until the software game application is downloaded into a memory of the mobile communications device with the game status information.
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Specification