Gaming system having multiple gaming machines which provide bonus awards
First Claim
1. A gaming system comprising:
- a plurality of gaming machines, each gaming machine including a primary game operable upon a wager placed by a player; and
a controller in communication with said gaming machines, wherein the controller is programmed to determine if a bonus event will occur, and if the controller determines that the bonus event will occur, said controller is programmed to;
(i) determine which of the gaming machines were in an active state during a bonus event qualification period for said bonus event, (ii) select at least one of the gaming machines in the active state, (iii) send a signal to the selected gaming machine in the active state to provide a primary bonus award to the player of said gaming machine, wherein said selected gaming machine at least in part determines the primary bonus award to display and provide to the player, (iv) if at least two gaming machines are each in the active state;
(1) determine a designated number of gaming machines which will each provide a secondary bonus award, said determination based on the number of gaming machines in the active state, and (2) for each secondary bonus award select a different one of the gaming machines in the active state excluding the gaming machine selected to provide said primary bonus award, and (v) send at least one signal to each gaming machine selected to provide a secondary bonus award to the player of said gaming machine, wherein each of said selected gaming machines determines at least part of the secondary bonus award to display and provide to the player of said selected gaming machine.
1 Assignment
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Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server.
433 Citations
50 Claims
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1. A gaming system comprising:
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a plurality of gaming machines, each gaming machine including a primary game operable upon a wager placed by a player; and
a controller in communication with said gaming machines, wherein the controller is programmed to determine if a bonus event will occur, and if the controller determines that the bonus event will occur, said controller is programmed to;
(i) determine which of the gaming machines were in an active state during a bonus event qualification period for said bonus event, (ii) select at least one of the gaming machines in the active state, (iii) send a signal to the selected gaming machine in the active state to provide a primary bonus award to the player of said gaming machine, wherein said selected gaming machine at least in part determines the primary bonus award to display and provide to the player, (iv) if at least two gaming machines are each in the active state;
(1) determine a designated number of gaming machines which will each provide a secondary bonus award, said determination based on the number of gaming machines in the active state, and (2) for each secondary bonus award select a different one of the gaming machines in the active state excluding the gaming machine selected to provide said primary bonus award, and(v) send at least one signal to each gaming machine selected to provide a secondary bonus award to the player of said gaming machine, wherein each of said selected gaming machines determines at least part of the secondary bonus award to display and provide to the player of said selected gaming machine. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A gaming system comprising:
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a plurality of gaming machines, each gaming machine including a primary game operable upon a wager placed by a player; and
a controller in communication with said gaming machines, wherein the controller is programmed to determine if a bonus event will occur, and if the controller determines that the bonus event will occur, said controller is programmed to;
(i) determine which of the gaming machines were in an active state during a bonus event qualification period for said bonus event, (ii) select at least one of the gaming machines in the active state, (iii) send a signal to the selected gaming machine in the active state to provide a primary bonus award to the player of said gaming machine, wherein said selected gaming machine at least in part determines the primary bonus award to display and provide to the player, (iv) if at least two gaming machines are each in the active state;
(1) determine a designated number of gaming machines which will each provide a secondary bonus award, said determination based on the number of gaming machines in the active state, and (2) for each secondary bonus award select a different one of the gaming machines in the active state, wherein said selection excludes the gaming machine selected to provide said primary bonus award, and(v) send at least one signal to each gaming machine selected to display and provide a secondary bonus award to the player of said gaming machine, wherein each of said selected gaming machines determines at least part, but not all of the secondary bonus award to display and provide to the player of said selected gaming machine. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27)
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28. A gaming system comprising:
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a plurality of gaming machines, each gaming machine including a primary game operable upon a wager placed by a player; and
a controller in communication with said gaming machines, wherein the controller is programmed to;
(a) maintain a total of the wagers placed on the primary game for each gaming machine during a bonus event accumulation period; and
(b) determine if a bonus event will occur;
(c) if the bonus event is determined to occur;
(i) determine which of the gaming machines were in an active state during a bonus event qualification period for said bonus event, (ii) select at least one of the gaming machines in the active state based on the total wagers placed during the bonus event accumulation period for each of the gaming machines in the active state relative to the total wagers placed for all of the gaming machines in the active state during the bonus event accumulation period, (iii) send a signal to the selected gaming machine to provide a primary bonus award to the player of said gaming machine, wherein said selected gaming machine at least in part determines the primary bonus award to display and provide to the player, and (iv) if at least two gaming machines are each in the active state;
(1) determine a designated number of secondary bonus awards based on the number of gaming machines in the active state, (2) for each secondary bonus award select a different one of the gaming machines in the active state wherein said selection excludes the gaming machine selected to provide the primary bonus award, and (3) send at least one signal to each selected gaming machine to provide one of the secondary bonus awards to the player of said gaming machine, wherein each selected gaming machine determines at least part of the secondary bonus award to display and provide to the player of said selected gaming machine. - View Dependent Claims (29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50)
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Specification