Pose detection method, video game apparatus, pose detection program, and computer-readable medium containing computer program
First Claim
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1. A pose detection method implemented in a video game using an input image supplied by a camera for detecting a pose of a player, the method comprising the steps of:
- calculating a frame difference and/or background difference of an image of a predetermined region of an image captured by the camera which captured image includes a player image representing the pose of the player; and
generating operations information corresponding to the pose of the player based on the calculated frame difference and/or background difference.
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Abstract
A technique is disclosed for detecting a pose of a player in a video game using an input image supplied by a camera. The technique involves calculating a frame difference and/or background difference of an image of a predetermined region of an image captured by the camera which captured image includes a player image representing the pose of the player, and generating operations information corresponding to the pose of the player based on the calculated frame difference and/or background difference.
34 Citations
14 Claims
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1. A pose detection method implemented in a video game using an input image supplied by a camera for detecting a pose of a player, the method comprising the steps of:
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calculating a frame difference and/or background difference of an image of a predetermined region of an image captured by the camera which captured image includes a player image representing the pose of the player; and
generating operations information corresponding to the pose of the player based on the calculated frame difference and/or background difference. - View Dependent Claims (2, 3, 4, 5)
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6. A video game apparatus that is configured to execute a video game that uses an input image supplied by a camera, the apparatus comprising:
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a frame difference/background difference calculating part for calculating a frame difference and/or background difference of an image of a predetermined region of an image captured by the camera which captured image includes a player image representing a pose of a player; and
an operations information generating part for generating operations information corresponding to the pose of the player based on the calculated frame difference and/or background difference. - View Dependent Claims (7, 8)
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9. A computer-readable medium containing a pose detection program run on a computer for detecting a pose of a player in a video game using an input image supplied by a camera, the program being executed by the computer to realize the functions of:
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calculating a frame difference and/or background difference of an image of a predetermined region of an image captured by the camera which captured image includes a player image representing the pose of the player; and
generating operations information corresponding to the pose of the player based on the calculated frame difference and/or background difference. - View Dependent Claims (10, 11)
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12. A pose detection program run on a computer for detecting a pose of a player in a video game using an input image supplied by a camera, the program being executed by the computer to realize the functions of:
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calculating a frame difference and/or background difference of an image of a predetermined region of an image captured by the camera which captured image includes a player image representing the pose of the player; and
generating operations information corresponding to the pose of the player based on the calculated frame difference and/or background difference. - View Dependent Claims (13, 14)
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Specification