Method and system for interactive character gaming
First Claim
1. A character host for use in interactive character gaming comprising:
- a host substrate;
a character tag connected to the host substrate, the character tag capable of wireless transmission;
a character ID resident in the character tag;
said character host capable of wirelessly transmitting the character ID.
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Accused Products
Abstract
Character gaming is enhanced by an interactive character gaming system and method that allows a character on a physical consumer product, such as a gaming card, to be wirelessly incorporated into a gaming device such that the character data and the character attributes can be processed and the character image can be displayed. A wireless communication system allows the gaming device to read a character ID, or a class of character IDs, from one or more tags embedded on the physical consumer product. The ID is associated with a particular character or class of characters represented in a database which is resident in the gaming device or is accessible by the gaming device. The character data can be incorporated into a memory unit, transmitted over a network, or animated on a display device. This further allows the data and image to be modified based on time, experience, gaming actions, or other factors.
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Citations
42 Claims
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1. A character host for use in interactive character gaming comprising:
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a host substrate;
a character tag connected to the host substrate, the character tag capable of wireless transmission;
a character ID resident in the character tag;
said character host capable of wirelessly transmitting the character ID. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A Character reader device for use in interactive character gaming comprising:
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a tag reader capable of wirelessly reading a character ID from a character tag;
a control unit in communication with the tag reader;
a memory unit in communication with the control unit, the memory unit having data associated with one or more character IDs;
said control unit capable of associating a character ID read by the tag reader with a set of data associated with such character ID in the memory unit. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 37, 38)
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21. An interactive character gaming system comprising:
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a host substrate;
a character tag connected to the host substrate;
a character ID resident in the character tag;
a tag reader in wireless communication with the character tag;
a control unit in communication with the tag reader;
a memory unit in communication with the control unit, the memory unit having data associated with one or more character IDs;
said control unit capable of associating a character ID, read by the tag reader from the character tag, with a set of data associated with such character ID in the memory unit. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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39. A method for character gaming comprising:
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reading a character ID from a character tag;
associating the character ID with a set of character attribute data on a database;
displaying said character attribute data on a display device. - View Dependent Claims (40)
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41. A method for character gaming duals comprising:
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reading two or more character IDs from two or more character tags;
associating two or more character IDs with a set of character attribute data;
processing the relative attributes of the character IDs based on a set of game rules;
displaying the outcome of the character gaming duel on a display device. - View Dependent Claims (42)
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Specification