System and method for playing an electronic card game
First Claim
1. A system for providing an electronic card game to a plurality of players, comprising:
- an electronic card table having a table top with a playing surface and a plurality of electronic player interaction areas located around a periphery of the table top, each electronic player interaction area providing a player interface for interaction with one of the players;
a database for maintaining a player account for each player, each player account including identification information and a monetary amount; and
a server computer coupled to the plurality of electronic player interaction areas and the database for administering the electronic card game using electronic cards and electronic chips, the server computer for allowing each player to log-in to one of the electronic player interaction areas, draw down at least a portion of the monetary amount in their player account and purchase electronic chips using the drawn down portion of the monetary amount.
1 Assignment
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Accused Products
Abstract
A system provides an electronic card game to a plurality of players on an electronic card table. The electronic card table has a table top with a playing surface and a plurality of electronic player interaction areas located around a periphery of the table top. Each electronic player interaction area provides a player interface for interaction with one of the players. A database maintains a player account for each player. Each player account includes identification information and a monetary amount. A server computer is coupled to the plurality of electronic player interaction areas and the database for administering the electronic card game using electronic cards and electronic chips. The server computer allows each player to log-in to one of the electronic player interaction areas, draw down at least a portion of the monetary amount in their player account, and purchase electronic chips using the drawn down portion of the monetary amount.
125 Citations
28 Claims
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1. A system for providing an electronic card game to a plurality of players, comprising:
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an electronic card table having a table top with a playing surface and a plurality of electronic player interaction areas located around a periphery of the table top, each electronic player interaction area providing a player interface for interaction with one of the players;
a database for maintaining a player account for each player, each player account including identification information and a monetary amount; and
a server computer coupled to the plurality of electronic player interaction areas and the database for administering the electronic card game using electronic cards and electronic chips, the server computer for allowing each player to log-in to one of the electronic player interaction areas, draw down at least a portion of the monetary amount in their player account and purchase electronic chips using the drawn down portion of the monetary amount. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method for providing an electronic card game to a plurality of players using a plurality of electronic player interface areas and a server computer, each electronic player interaction area providing a player interface for interaction with one of the players, the server computer being coupled to the plurality of electronic player interaction areas, comprising:
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providing a database for maintaining a player account for each player, each player account including identification information and a monetary amount; and
allowing the players to log-in to one of the electronic player interaction areas;
allowing the players to draw down at least a portion of the monetary amount in their player account and purchase electronic chips using the drawn down portion of the monetary amount; and
administering, by the server computer, the electronic card game using electronic cards and the electronic chips. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A method for providing an electronic card game to a plurality of players using a plurality of electronic player interface areas and a server computer, each electronic player interaction area providing a player interface for interaction with one of the players, the server computer being coupled to the plurality of electronic player interaction areas, comprising:
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allowing the players to sign up for a player account;
creating a player account for each player in a database, the player account including identification information;
allowing each player to fund the account with a monetary amount and associating the monetary amount with the corresponding player account;
allowing the players to log-in to one of the electronic player interaction areas;
allowing the players to draw down at least a portion of the monetary amount in their player account and purchase electronic chips using the drawn down portion of the monetary amount; and
administering, by the server computer, the electronic card game using electronic cards and the electronic chips.
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26. A system for providing an electronic poker game to a plurality of players, comprising:
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an electronic poker table having a table top with a playing surface and a plurality of electronic player interaction areas located around a periphery of the table top, each electronic player interaction area providing a player interface for interaction with one of the players;
a database for maintaining a player account for each player, each player account including identification information and a monetary amount; and
a server computer coupled to the plurality of electronic player interaction areas and the database for administering the electronic poker game using electronic cards and electronic chips, the server computer for allowing each player to log-in to one of the electronic player interaction areas, draw down at least a portion of the monetary amount in their player account and purchase electronic chips using the drawn down portion of the monetary amount.
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27. A method for providing an electronic poker game to a plurality of players using a plurality of electronic player interface areas and a server computer, each electronic player interaction area providing a player interface for interaction with one of the players, the server computer being coupled to the plurality of electronic player interaction areas, comprising:
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providing a database for maintaining a player account for each player, each player account including identification information and a monetary amount; and
allowing the players to log-in to one of the electronic player interaction areas;
allowing the players to draw down at least a portion of the monetary amount in their player account and purchase electronic chips using the drawn down portion of the monetary amount; and
administering, by the server computer, the electronic poker game using electronic cards and the electronic chips.
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28. A method for providing an electronic poker game to a plurality of players using a plurality of electronic player interface areas and a server computer, each electronic player interaction area providing a player interface for interaction with one of the players, the server computer being coupled to the plurality of electronic player interaction areas, comprising:
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allowing the players to sign up for a player account;
creating a player account for each player in a database, the player account including identification information;
allowing each player to fund the account with a monetary amount and associating the monetary amount with the corresponding player account;
allowing the players to log-in to one of the electronic player interaction areas;
allowing the players to draw down at least a portion of the monetary amount in their player account and purchase electronic chips using the drawn down portion of the monetary amount; and
administering, by the server computer, the electronic poker game using electronic cards and the electronic chips.
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Specification