Method for editing graphics objects with multi-level input devices
First Claim
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1. A method for editing an object having a current state, comprising:
- activating a first level of an input device to indicate an intent to edit the object, and storing the current state in response to activating the first level;
editing the object to a next state;
rejecting the next state by deactivating the first level, and restoring the object to the current state; and
accepting the next state by activating the second level of the input device, and replacing the current state of the object with the next state.
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Abstract
A method edits an object having a current state. A first level of an input device is activated to indicate an intent to edit the object, and the current state is stored in response to activating the first level. The object is edited to a next state. The next state is rejected by deactivating the first level, and restoring the current state. The next state is accepted by activating the second level of the input device, and replacing the current state with the next state.
16 Citations
12 Claims
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1. A method for editing an object having a current state, comprising:
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activating a first level of an input device to indicate an intent to edit the object, and storing the current state in response to activating the first level;
editing the object to a next state;
rejecting the next state by deactivating the first level, and restoring the object to the current state; and
accepting the next state by activating the second level of the input device, and replacing the current state of the object with the next state. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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Specification