Configurable entertainment network
First Claim
1. A method for configuring an entertainment network, the method comprises:
- polling, by a master component of the entertainment network, slave components via a communication channel to identify active slave components of the entertainment network;
providing, by each of the active slave components, a profile response to the master component via the communication channel in response to the polling;
determining, by the master component, bandwidth requirements and configuration options of the entertainment network based on the profile responses of the active slave components and a profile of the master component; and
based on the bandwidth requirements and the configuration options of the entertainment network, establishing, by the master component, at least one of;
a virtual connection between the master component and at least one of the active slave components; and
a virtual connection between a first one of the active slave components and a second one of the active slave components.
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Accused Products
Abstract
A method for configuring an entertainment network begins by polling, by a master component of the entertainment network, slave components via a communication channel to identify active slave components of the entertainment network. The method continues by providing, by each of the active slave components, a profile response to the master component via the communication channel in response to the polling. The method continues by determining, by the master component, bandwidth requirements and configuration options of the entertainment network based on the profile responses of the active slave components and a profile of the master component. The method continues by, based on the bandwidth requirements and the configuration options of the entertainment network, establishing, by the master component, at least one of: a virtual connection between the master component and at least one of the active slave components and a virtual connection between a first one of the active slave components and a second one of the active slave components.
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Citations
43 Claims
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1. A method for configuring an entertainment network, the method comprises:
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polling, by a master component of the entertainment network, slave components via a communication channel to identify active slave components of the entertainment network;
providing, by each of the active slave components, a profile response to the master component via the communication channel in response to the polling;
determining, by the master component, bandwidth requirements and configuration options of the entertainment network based on the profile responses of the active slave components and a profile of the master component; and
based on the bandwidth requirements and the configuration options of the entertainment network, establishing, by the master component, at least one of;
a virtual connection between the master component and at least one of the active slave components; and
a virtual connection between a first one of the active slave components and a second one of the active slave components. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for network-type communications within an entertainment network, the method comprises:
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sensing, by a master component of the entertainment network, activation of one of a plurality of components of the entertainment network, wherein the plurality of components includes the master component and slave components;
determining, by the master component, configuration requirements for the one of the plurality of components;
providing, by the master component, an enable signal to another one of the plurality of components when the configuration requirements include interfacing with the another one of the plurality of components;
assigning, by the master component, at least one channel to support network-type communications involving the one of the plurality of components; and
allocating, by the master component, bandwidth of the at least one channel to the one of the plurality of components for up-stream communications. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A method for configuring an entertainment network, the method comprises:
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placing the entertainment network in a configuration mode;
providing a user interface within the entertainment network to receive user configuration commands;
interpreting, by a master component of the entertainment network, the user configuration commands to determine desired connections within the entertainment network;
determining, by the master component, bandwidth requirements for each of the desired connections; and
based on the bandwidth requirements for each of the desired connections, establishing, by the master component, at least one of;
a virtual connection between the master component and one of a plurality of slave components of the entertainment network; and
a virtual connection between a first one of the plurality of slave components and a second one of the plurality of slave components. - View Dependent Claims (19, 20, 21, 22, 23)
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24. An entertainment network comprises:
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a master component that includes a master processing module and master memory; and
a plurality of slave components, wherein each of the plurality of slave components includes a slave processing module and slave memory, wherein the master memory and the slave memory store operational instructions that cause the master processing module and the slave processing module to, respectively, enable the master component and the plurality of slave components to;
poll, by the master component, the plurality of slave components via a communication channel to identify active slave components;
provide, by each of the active slave components, a profile response to the master component via the communication channel in response to the polling;
determine, by the master component, bandwidth requirements and configuration options of the entertainment network based on the profile responses of the active slave components and a profile of the master component; and
based on the bandwidth requirements and the configuration options of the entertainment network, establish, by the master component, at least one of;
a virtual connection between the master component and at least one of the active slave components; and
a virtual connection between a first one of the active slave components and a second one of the active slave components. - View Dependent Claims (25, 26, 27, 28, 29, 30)
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31. An entertainment network comprises:
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a master component that includes a master processing module and master memory; and
a plurality of slave components, wherein each of the plurality of slave components includes a slave processing module and slave memory, wherein the master memory and the slave memory store operational instructions that cause the master processing module and the slave processing module to, respectively, enable the master component and the plurality of slave components to;
sense, by the master component, activation of one of a plurality of components of the entertainment network, wherein the plurality of components includes the master component and the plurality of slave components;
determine, by the master component, configuration requirements for the one of the plurality of components;
provide, by the master component, an enable signal to another one of the plurality of components when the configuration requirements include interfacing with the another one of the plurality of components;
assign, by the master component, at least one channel to support network-type communications involving the one of the plurality of components; and
allocate, by the master component, bandwidth of the at least one channel to the one of the plurality of components for up-stream communications. - View Dependent Claims (32, 33, 34, 35, 36, 37)
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38. An entertainment network comprises:
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a master component that includes a master processing module and master memory; and
a plurality of slave components, wherein each of the plurality of slave components includes a slave processing module and slave memory, wherein the master memory and the slave memory store operational instructions that cause the master processing module and the slave processing module to, respectively, enable the master component and the plurality of slave components to;
place the entertainment network in a configuration mode;
provide a user interface within the entertainment network to receive user configuration commands;
interpret, by the master component, the user configuration commands to determine desired connections within the entertainment network;
determine, by the master component, bandwidth requirements for each of the desired connections; and
based on the bandwidth requirements for each of the desired connections, establish, by the master component, at least one of;
a virtual connection between the master component and one of a plurality of slave components of the entertainment network; and
a virtual connection between a first one of the plurality of slave components and a second one of the plurality of slave components. - View Dependent Claims (39, 40, 41, 42, 43)
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Specification