Game apparatus, storage medium storing game program and game controlling method
First Claim
1. A game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with said display portion, comprising:
- an operation state detecting means for detecting presence or absence of an operation input to said touch panel every constant time;
a coordinate position detecting means for detecting a coordinate position when a presence of the operation input to said touch panel is detected by said operation state detecting means;
a first pointing state determining means for determining whether the coordinate position detected by said coordinate position detecting means is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said operation state detecting means;
a game processing means for changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said first pointing state determining means, and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said second operation effective area; and
a second pointing state determining means for determining whether or not the coordinate position detected by said coordinate position detecting means is moved to the middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said first pointing state determining means, and while the operation-input-present state to the touch panel is continuously detected by said operation state detecting means;
wherein said game processing means changes said game image on the basis of a determination result of said first pointing state determining means when it is determined that the coordinate position is moved to said middle area by said second pointing state determining means.
1 Assignment
0 Petitions
Accused Products
Abstract
The game apparatus includes a first LCD and a second LCD, and a touch panel is provided in association with the second LCD. On the two LCDs, different game screens are displayed. Also on the second LCD, two keys are displayed at a certain interval. When one key is touch-input, the key is set to an effective state to change the game screens of the two LCDs on the basis of the key, and when the other key is touch-input, the game screens of the two LCDs are changed on the basis of the key. When a player performs a touch-input on any one of the keys, and then performs a drag operation so as to point a middle area between the two keys, the game screens of the two LCDs are changed on the basis of the key that is set to the effective state.
-
Citations
18 Claims
-
1. A game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with said display portion, comprising:
-
an operation state detecting means for detecting presence or absence of an operation input to said touch panel every constant time;
a coordinate position detecting means for detecting a coordinate position when a presence of the operation input to said touch panel is detected by said operation state detecting means;
a first pointing state determining means for determining whether the coordinate position detected by said coordinate position detecting means is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said operation state detecting means;
a game processing means for changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said first pointing state determining means, and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said second operation effective area; and
a second pointing state determining means for determining whether or not the coordinate position detected by said coordinate position detecting means is moved to the middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said first pointing state determining means, and while the operation-input-present state to the touch panel is continuously detected by said operation state detecting means;
whereinsaid game processing means changes said game image on the basis of a determination result of said first pointing state determining means when it is determined that the coordinate position is moved to said middle area by said second pointing state determining means. - View Dependent Claims (2, 3, 4, 5, 6)
-
-
7. A storage medium storing a game program of a game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with said display portion,
said game program causes a processor of said game apparatus to execute: -
an operation state detecting step for detecting presence or absence of an operation input to said touch panel every constant time;
a coordinate position detecting step for detecting a coordinate position when a presence of the operation input to said touch panel is detected by said operation state detecting step;
a first pointing state determining step for determining whether the coordinate position detected by said coordinate position detecting step is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said operation state detecting step;
a game processing step for changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said first pointing state determining step, and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said the second operation effective area; and
a second pointing state determining step for determining whether or not the coordinate position detected by said coordinate position detecting step is moved to the middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said first pointing state determining step, and while the operation-input-present state to the touch panel is continuously detected by said operation state detecting step;
whereinsaid game processing step changes said game image on the basis of a determination result of said first pointing state determining step when it is determined that the coordinate position is moved to said middle area by said second pointing state determining step. - View Dependent Claims (8, 9, 10, 11, 12)
-
-
13. A game controlling method of a game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with the display portion, comprising following steps of:
-
(a) detecting presence or absence of an operation input to said touch panel every constant time;
(b) detecting a coordinate position when a presence of the operation input to said touch panel is detected by said step (a);
(c) determining whether the coordinate position detected by said step (b) is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said step (a);
(d) changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said step (c), and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said the second operation effective area; and
(e) determining whether or not the coordinate position detected by said step (b) is moved to the middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said step (c), and while the operation-input-present state to the touch panel is continuously detected by said step (a);
whereinsaid step (d) changes said game image on the basis of a determination result by said step (c) when it is determined that the coordinate position is moved to said middle area by said step (e). - View Dependent Claims (14, 15, 16, 17, 18)
-
Specification