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Systems and methods for accessing online content during online gaming

  • US 20060111188A1
  • Filed: 04/18/2005
  • Published: 05/25/2006
  • Est. Priority Date: 11/22/2004
  • Status: Active Grant
First Claim
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1. A method comprising:

  • providing access to a virtual world environment;

    streaming personalized content to a subset of users accessing said virtual world environment;

    directing said subset of users to a third-party server from which said personalized content is available for download; and

    enabling said subset of users to download said personalized content from said third-party server while still in said virtual world environment.

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