Mobile device interactions through objects on a computer
First Claim
1. In a personal computer, a method of assisting a user in efficiently interacting with a mobile device by providing a persistent graphical user interface that includes objects for one or more attributes of the mobile device, which allow direct exposure to the mobile device without requiring the user to open an application, the method comprising acts of:
- establishing a connection to a mobile device through a mobile device programming interface configured to translate between programming interface calls of a personal computer and a plurality of different mobile-device proprietary protocols;
receiving over the established connection state information for one or more features of the mobile device;
in response to and based on the state information received, automatically generating one or more corresponding graphical objects for the one or more features, wherein the one or more graphical objects are included in a persistent user interface at a display of the personal computer so as to provide an easily accessible entry point for interacting with the mobile device.
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Accused Products
Abstract
The present invention provides for assisting a user in efficiently interacting with a mobile device by providing a persistent graphical user interface, e.g., a sidebar tile. This persistent user interface allows direct exposure to the mobile device without requiring the user to launch or open an application for interacting with the mobile device. Further this persistent user interface may include state or status information for attributes or features of a mobile device, e.g., battery power, ringer volume, signal strength, etc., which may be represented as objects or bar parts. These objects that show status may be automatically updated for providing a useful visual representation showing the current state of the features. Further, the persistent user interface may include objects representing the functionality of the mobile device, e.g., configuration, ringer volume, making a call, etc., which provides for easy accessibility at a single entry point for interacting with the mobile device.
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Citations
40 Claims
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1. In a personal computer, a method of assisting a user in efficiently interacting with a mobile device by providing a persistent graphical user interface that includes objects for one or more attributes of the mobile device, which allow direct exposure to the mobile device without requiring the user to open an application, the method comprising acts of:
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establishing a connection to a mobile device through a mobile device programming interface configured to translate between programming interface calls of a personal computer and a plurality of different mobile-device proprietary protocols;
receiving over the established connection state information for one or more features of the mobile device;
in response to and based on the state information received, automatically generating one or more corresponding graphical objects for the one or more features, wherein the one or more graphical objects are included in a persistent user interface at a display of the personal computer so as to provide an easily accessible entry point for interacting with the mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. In a personal computer, a method of displaying the status of various features of a mobile device by providing a persistent graphical user interface that includes information for one or more attributes of the mobile device, the method comprising acts of:
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receiving state information for one or more features of a mobile device over an established connection between the mobile device and a personal computer, the one or more features represented by a corresponding one or more graphical objects within a persistent user interface at a display of the personal computer, which provides an easily accessible entry point for interacting with the mobile device; and
in response to and based on the state information received, automatically modifying the one or more graphical objects so as to provide a useful visual representation of state for the one or more features. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. In a personal computer, a method of displaying the status of various features of a mobile device by providing a persistent graphical user interface that includes information for one or more attributes of the mobile device, the method comprising a step for:
providing a useful visual representation of state for one or more features of a mobile device by displaying at a personal computer a persistent user interface that presents an easily accessible entry point for interacting with the mobile device, the persistent user interface including one or more graphical representations corresponding to the one or more features. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30)
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31. In a personal computer, a computer program product for implementing a method of assisting a user in efficiently interacting with a mobile device by providing a persistent graphical user interface that includes objects for one or more attributes of the mobile device, which allow direct exposure to the mobile device without requiring the user to open an application, the computer program product comprising one or more computer readable media having stored thereon computer executable instructions that, when executed by a processor, cause the computer system to perform the following:
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establish a connection to a mobile device through a mobile device programming interface configured to translate between programming interface calls of a personal computer and a plurality of different mobile device proprietary protocols;
receive over the established connection state information for one or more features of the mobile device;
in response to and based on the state information received, automatically generate one or more corresponding graphical objects for the one or more features, wherein the one or more graphical objects are included in a persistent user interface at a display of the personal computer so as to provide an easily accessible entry point for interacting with the mobile device. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38, 39, 40)
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Specification