System and method of an interactive multiple participant game
First Claim
1. A system for operating a plurality of electronically linked gaming machines comprising:
- a base game playable on each said linked gaming machine;
a bonus game playable on each said linked gaming machine;
a wager input mechanism;
a controller for operatively engaging at least one of said linked gaming machines to interactively play said bonus game with at least two participants;
a player interface mechanism providing input from each player participating in said interactive play, said input affecting said interactive play of said bonus game for all said participating players to a bonus game conclusion; and
calculating a payout, if any, for each said participating player.
1 Assignment
0 Petitions
Accused Products
Abstract
A plurality of linked gaming machines are disclosed that enhance the community participation and enjoyment of a game on multiple gaming machines. Players participate in an interactive game, either simultaneously, alternatively or in a systematic sequence, as a group or community. The participating players compete in the game such that the actions and results of each player affect the other players in the community. The interactive game combines skill and luck to improve play of the game. The interactive game could be a bonus game which players need to qualify in order to participate. If a player does not qualify, a wager can be placed to participate in the game. Players with different wagers can participate in the same game and players can wager on the outcomes of other players.
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Citations
99 Claims
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1. A system for operating a plurality of electronically linked gaming machines comprising:
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a base game playable on each said linked gaming machine;
a bonus game playable on each said linked gaming machine;
a wager input mechanism;
a controller for operatively engaging at least one of said linked gaming machines to interactively play said bonus game with at least two participants;
a player interface mechanism providing input from each player participating in said interactive play, said input affecting said interactive play of said bonus game for all said participating players to a bonus game conclusion; and
calculating a payout, if any, for each said participating player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 93)
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21. A method for operating a community bonus game, comprising the steps of:
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entering a wager;
providing a plurality of gaming machines and a central computer;
electronically linking said gaming machines and said central computer;
playing a base game, wherein said base game provides participation in a community bonus game;
initiating said community bonus game under a predefined circumstance;
executing said community bonus game with said plurality of gaming machines participating interactively in said community bonus game wherein interactivity of each participant can independently affect an outcome in said community bonus game; and
presenting an award based at least in part on said outcome in said community bonus game. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 94)
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33. A method for operating an interactive game on a plurality of linked gaming machines, comprising the steps of:
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entering a wager by a participating player;
providing a set of a plurality of game elements for a game, wherein said set of game elements yield letters comprising at least one word hidden from view of at least first and second players;
alternately playing said interactive game by said at least two players;
said first player and said second player selecting from a set of letters known to said players before player selection thereof, and wherein selected letter may be revealed in said set of game elements;
calculating an award based on said game element letters revealed in said set of game elements; and
presenting said award to said at least one player. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 91, 92)
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45. A system for operating a plurality of electronically linked gaming stations comprising:
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a wager registration for each player;
at least a first player and a second player participating on separate gaming stations;
an interactive game including a plurality of scoring conditions;
a mechanism for registering each player'"'"'s input in the course of play of said game;
said first player and said second player playing said interactive game to compete for an award, wherein an allocation of said scoring conditions to a respective player can be affected by another player'"'"'s input; and
said award, at a game conclusion based at least in part upon said allocation. - View Dependent Claims (46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 95)
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56. A system for operating a plurality of electronically linked gaming machines comprising:
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a base game playable on each said linked gaming machine;
a bonus game playable on each said linked gaming machine;
a wager input mechanism;
a controller for operatively engaging at least one of said linked gaming machines to interactively play said bonus game by at least two human participants;
a player interface mechanism providing input from each human participant in said interactive play, said input affecting said interactive play of said bonus game for all said participating players to a bonus game conclusion; and
calculating a payout, if any, for each said human participant. - View Dependent Claims (96)
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57. A system for operating a plurality of electronically linked gaming machines comprising:
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a wager input mechanism;
a base game playable on each said linked gaming machine;
a bonus game interactively playable on each said linked gaming machine;
a qualification by at least two players to play said bonus game, wherein each said player qualification may occur at different times to participate in said interactive play of said bonus game and said bonus game only commences when at least one said qualification has occurred;
a controller for operatively engaging at least one of said linked gaming machines to interactively play said bonus game by said at least two qualified players;
a player interface mechanism providing input from each player participating in said interactive play; and
calculating a payout, if any, for each said participating player. - View Dependent Claims (58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 97)
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69. A method for operating a community bonus game, comprising the steps of:
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entering a wager;
providing a plurality of gaming machines and a central computer;
electronically linking said gaming machines and said central computer;
playing a base game, wherein said base game provides participation in a community bonus game;
executing said community bonus game with said plurality of gaming machines participating interactively in said community bonus game to an outcome; and
presenting an award based at least in part on said outcome in said community bonus game, said award includes a bonus game pot to be redistributed based on the amount of the wagers and said outcome in said community bonus game. - View Dependent Claims (70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 98)
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81. A system for operating a plurality of electronically linked gaming machines comprising:
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a wager input mechanism;
a base game playable on each said linked gaming machine;
a bonus game interactively playable on each said linked gaming machine;
a controller for operatively engaging at least one of said linked gaming machines to interactively play said bonus game with at least two players;
a player interface mechanism providing input from each player participating in said interactive play, wherein said input by each said participating player requires skill that affects said interactive play of all said participating players of said bonus game; and
calculating a payout, if any, for each said participating player. - View Dependent Claims (82, 83, 84, 85, 86, 87, 88, 89, 90, 99)
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Specification