System and method for social matching of game players on-line
First Claim
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1. A system for socially matching game players for playing a multi-player computer-based game, comprising:
- a database having a plurality of user profiles, said user profile comprising a plurality of attributes of a plurality of users; and
a service receiving input from a select one of said plurality of users providing criteria for selecting users from said database wherein said criteria include level or social type of play desired by said select one of said plurality of users and wherein said service matches others of said plurality of users indicating a disposition to play at the selected level or social type of play.
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Abstract
A matchmaking service that selects matches based on personal/social characteristics as well as skill and experience. The service takes into account direct feedback from other players about positive and negative experiences with a particular player and expectations about appropriate conduct and type of game being played before a player joins the game session.
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Citations
33 Claims
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1. A system for socially matching game players for playing a multi-player computer-based game, comprising:
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a database having a plurality of user profiles, said user profile comprising a plurality of attributes of a plurality of users; and
a service receiving input from a select one of said plurality of users providing criteria for selecting users from said database wherein said criteria include level or social type of play desired by said select one of said plurality of users and wherein said service matches others of said plurality of users indicating a disposition to play at the selected level or social type of play. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method for socially matching game players for playing a multi-player computer-based game, comprising:
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providing a plurality of user profiles, said user profile comprising a plurality of attributes of a plurality of users; and
receiving input from a select one of said plurality of users providing criteria for selecting users from said plurality of user profiles wherein said criteria include level or social type of play desired by said select one of said plurality of users; and
matching others of said plurality of users indicating a disposition to play at the selected level or social type of play. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A computer-readable medium bearing computer readable instructions for socially matching game players for playing a multi-player computer-based game, comprising:
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instruction for providing a plurality of user profiles, said user profile comprising a plurality of attributes of a plurality of users; and
instructions for receiving input from a select one of said plurality of users providing criteria for selecting users from said plurality of user profiles wherein said criteria include level or social type of play desired by said select one of said plurality of users; and
instructions for matching others of said plurality of users indicating a disposition to play at the selected level or social type of play. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification