Ubiquitous unified player identity tracking system
First Claim
1. In a gaming console, a method of providing a unique player identity that extends across multiple contexts, said method comprising:
- providing a sign in mechanism where users access said gaming console via a profile associated with said unique player identity;
storing settings in accordance with said profile;
associating said profile with an offline account;
tracking user activity within said offline account; and
attributing said user activity to said profile.
2 Assignments
0 Petitions
Accused Products
Abstract
Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a profile. While offline, the game console tracks the player'"'"'s activity via a mechanism to collect detailed information about a specific player'"'"'s in-game statistics and accomplishments. The offline activity is cached and uploaded when the console connects to the online service. Players can accumulate achievements offline that are credited towards online activities.
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Citations
17 Claims
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1. In a gaming console, a method of providing a unique player identity that extends across multiple contexts, said method comprising:
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providing a sign in mechanism where users access said gaming console via a profile associated with said unique player identity;
storing settings in accordance with said profile;
associating said profile with an offline account;
tracking user activity within said offline account; and
attributing said user activity to said profile. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer readable medium having stored thereon computer executable instructions for providing a unique player identity that extends across multiple contexts, said instructions comprising steps for:
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providing a sign in mechanism where users access said gaming console via a profile associated with said unique player identity;
storing settings in accordance with said profile;
associating said profile with an offline account;
tracking user activity within said offline account; and
attributing said user activity to said profile. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system for providing a unique player identity that extends across multiple contexts, comprising:
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an online service that tracks online player activity in a profile associated with said unique player identity;
a gaming console that tracks offline player activity in said profile;
wherein said console provides a sign in mechanism wherein users access said gaming console via said profile, and wherein settings and preferences are stored in said profile. - View Dependent Claims (16, 17)
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Specification