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Universal method for submitting gaming machine source code software to a game certification laboratory

  • US 20060122937A1
  • Filed: 10/14/2005
  • Published: 06/08/2006
  • Est. Priority Date: 03/10/2003
  • Status: Active Grant
First Claim
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1. A computer-implemented method for managing game source code for submission to a game certification laboratory, comprising the steps of:

  • selecting, in a first environment, the game source code and related files to be submitted to the game certification laboratory;

    packaging the selected source code and the related files into an installation package, and providing the installation package to the game certification laboratory for installation in a second environment.

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