Personal listening device for events
First Claim
1. A method of delivering sound to a plurality of individuals, the method comprising the steps of:
- collecting at least one acoustic audio signal generated at a first location;
collecting at least another acoustic audio signal generated at a second location transmitting said audio signal to a receiver associated with at least one of said plurality of individuals; and
providing a user controlled prioritization system whereby the user can prioritize which of said signals will be transmitted to the user'"'"'s receiver when in competition with each other.
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Accused Products
Abstract
Herein is disclosed a method and apparatus for transmitting sound generated at an event to those in attendance at the event. This is accomplished by a system that collects an acoustic audio signal generated at a first location within a fixed space. The system also conditions the audio signal without introducing audio signals generated from outside said first location. Finally, the system transmits the conditioned audio signal to a receiver worn by at least one of a plurality of individuals within the aforementioned fixed space. This invention is particularly useful in settings such as a football stadium, a basketball arena, a hockey arena, a baseball stadium, an auditorium, a performance area in a restaurant or cruise ship, a soccer arena, a boxing ring or wrestling ring, an automotive racing track, or any other space within which a performance takes place.
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Citations
30 Claims
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1. A method of delivering sound to a plurality of individuals, the method comprising the steps of:
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collecting at least one acoustic audio signal generated at a first location;
collecting at least another acoustic audio signal generated at a second location transmitting said audio signal to a receiver associated with at least one of said plurality of individuals; and
providing a user controlled prioritization system whereby the user can prioritize which of said signals will be transmitted to the user'"'"'s receiver when in competition with each other. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of delivering sound to a plurality of individuals, the method comprising the steps of:
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collecting an audio signal generated at a first location;
transmitting, under a first transmission protocol uniquely associated with a particular event and first location, said audio signal collected from said first location to a receiver worn by at least one of said plurality of individuals within said fixed space;
receiving said audio signal with said receiver, wherein said receiver is configured to operate under said first transmission protocol continuously capturing and storing at least the last N seconds segment of said collected audio signal, where N is a period of time greater than zero;
providing a means by which the user can interrupt the audio signal and replay the last captured segment; and
reverting to said audio signal after the playback and continuing said capture and storage so that the users can self-select an instant replay of said segment.
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10. A method of delivering sound to a plurality of individuals, the method comprising the steps of:
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collecting at least one acoustic audio signal generated at a first location;
transmitting said audio signal to an earpiece worn by at least one of said plurality of individuals;
positioning microphones on a plurality of performers of the event;
establishing a set of prohibited conversational groups where conversations between certain predetermined performers shall be prohibited from inclusion into one of said audio signals; and
determining of said if an audio signal is detected from one of said prohibited groups blocking said conversations of said prohibited groups from being transmitted to said receiver. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A system for delivering sound to a plurality of individuals, comprising:
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one or more audio collection units for collecting one or more audio signals from one or more locations within a fixed space; and
one or more transmitters configured and arranged to transmit said one or more audio signals under one or more transmission protocols, such that each of said one or more audio signals is transmitted under its own transmission protocol, the transmission protocol under which each of said one or more audio signals is transmitted being uniquely associated with a particular event at least one personal receiver including a code selector, said code selector being associated with a particular event and when associated with the receiver, configures the receiver to the transmission protocol. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23)
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24. A method of improving spectator experience at an event, comprising:
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collecting at least one acoustic audio signal by attaching a microphone to at least one performer at said even;
transmitting said audio signal to a transceiver associated with at least one of said plurality of individuals, thereby allowing them to hear sounds of the event at the point of said performer;
advising the spectator of an interactive choice; and
providing means for the spectator to transmit a respond to said choice by sending a reply from said transceiver. - View Dependent Claims (25, 26, 27, 28, 29, 30)
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Specification