Systems and methods for turning pages in a three-dimensional electronic document
First Claim
Patent Images
1. A method for turning portions of an electronically represented three-dimensional object, comprising:
- animating a turning of a turning portion of the three-dimensional object;
wherein the animation includes deforming the turning portion by curling at least a part of the turning portion about an imaginary geometric shape; and
wherein the curling includes mapping a point on the turning portion to a point on the imaginary geometric shape.
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Accused Products
Abstract
Page turning of a three-dimensional electronic book is modeled as a dynamic animation. The page to be turned may be rotated by rotating it about a base line, and deformed by curling points of the front face of the turning page around the outer side of an imaginary geometric shape.
80 Citations
27 Claims
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1. A method for turning portions of an electronically represented three-dimensional object, comprising:
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animating a turning of a turning portion of the three-dimensional object;
wherein the animation includes deforming the turning portion by curling at least a part of the turning portion about an imaginary geometric shape; and
wherein the curling includes mapping a point on the turning portion to a point on the imaginary geometric shape. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 18, 19, 20)
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10. A method for turning portions of an electronically represented three-dimensional object, comprising:
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receiving user input indicating a location on the object; and
animating a turning of a turning portion of the three-dimensional object;
wherein the animation differs depending on the location indicated by the user. - View Dependent Claims (11, 12)
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13. A controller for turning portions of an electronically represented three-dimensional object, the controller animating a turning of a turning portion of the three-dimensional object;
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wherein the animation includes deforming the turning portion by curling at least a part of the turning portion about an imaginary geometric shape; and
wherein the curling includes mapping a point on the turning portion to a point on the imaginary geometric shape. - View Dependent Claims (14, 15, 16, 17, 21)
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22. A controller for turning portions of an electronically represented three-dimensional object, the controller:
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receiving user input indicating a location on the object; and
animating a turning of a turning portion of the three-dimensional object;
wherein the animation differs depending on the location indicated by the user. - View Dependent Claims (23, 24)
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25. A method for turning portions of an electronically represented three-dimensional object, comprising:
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animating a turning of a turning portion of the three-dimensional object;
wherein the animation includes deforming the turning portion by curling a first part of the turning portion about a first imaginary geometric shape, and curling a second part of the turning portion about a second imaginary geometric shape; and
wherein the curling includes mapping a point of the first part of the turning potion to a point on the first imaginary geometric shape, and mapping a point of the second part of the turning portion to a point on the second imaginary geometric shape. - View Dependent Claims (26, 27)
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Specification