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System and method for managing advertising content delivery in an on-line gaming environment

  • US 20060135233A1
  • Filed: 12/19/2005
  • Published: 06/22/2006
  • Est. Priority Date: 12/17/2004
  • Status: Abandoned Application
First Claim
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1. A method for managing advertising content delivery in a gaming environment, comprising:

  • providing at least a server connected to a communications network;

    maintaining on the at least a server a count of impressions served for known advertising content;

    receiving at the at least a server a current impression count request, the request relating to the known advertising content;

    providing from the at least a server, data relating to a current count of impressions served for the known advertising content; and

    , based on the provided current count of impressions served, determining whether a specified impression cap has been reached for the known advertising content.

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