Computer-readable recording medium where game billing program is recorded and video dame device
First Claim
Patent Images
1. A computer-readable recording medium in which a game money-charging program is recorded, the game money-charging program charging a player a sum of money for a game in which a vehicle that virtually consumes fuel is moved in a game space wherein a computer is rendered to function as:
- a distance calculating means for calculating a distance by which the vehicle moves along a predetermined route that is set in advance in the game space;
a gas-mileage calculating means for calculating a gas mileage of the vehicle; and
a charged-money calculating means for calculating the quantity of fuel which is virtually consumed by dividing the gas mileage into the movement distance and calculating a charged sum of money based on this quantity of fuel.
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Accused Products
Abstract
A CPU includes a distance calculation section which calculates a distance by which an automobile moves along a course in a game space; a gas-mileage calculation section which calculates a gas mileage of the automobile; a charged-money calculation section which calculates a fuel quantity which is virtually consumed by dividing the gas mileage into the movement distance and calculates a charged sum of money using this fuel quantity.
36 Citations
26 Claims
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1. A computer-readable recording medium in which a game money-charging program is recorded, the game money-charging program charging a player a sum of money for a game in which a vehicle that virtually consumes fuel is moved in a game space wherein a computer is rendered to function as:
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a distance calculating means for calculating a distance by which the vehicle moves along a predetermined route that is set in advance in the game space;
a gas-mileage calculating means for calculating a gas mileage of the vehicle; and
a charged-money calculating means for calculating the quantity of fuel which is virtually consumed by dividing the gas mileage into the movement distance and calculating a charged sum of money based on this quantity of fuel. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A computer-readable recording medium in which a game money-charging program is recorded, the game money-charging program charging a player a sum of money for a game in which a vehicle is virtually moved in a game space wherein a computer is rendered to function as:
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a movable-distance calculating means for calculating a distance by which the vehicle can move per a predetermined unit charged money in the game space; and
a charged-money calculating means for calculating an accumulative distance by which the vehicle moves from the start of the game in the game space and calculating a charged sum of money using this accumulative movement distance and the movable distance.
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16. A video game apparatus which executes a game in which a vehicle that virtually consumes fuel is moved in a game space comprising:
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a distance calculating means for calculating a distance by which the vehicle moves along a predetermined route that is set in advance in the game space;
a gas-mileage calculating means for calculating a gas mileage of the vehicle; and
a charged-money calculating means for calculating the quantity of fuel which is virtually consumed by dividing the gas mileage into the movement distance and calculating a charged sum of money based on this quantity of fuel.
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17. A computer-readable recording medium in which a game money-charging program is recorded, the game money-charging program charging a player a sum of money for a game in which a vehicle that virtually consumes fuel is virtually moved along a course which is selected from among a plurality of courses that are set in a game space wherein a computer is rendered to function as:
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a cast-money calculating means for calculating a cast sum of money which is the amount of real money which is a real currency that is cast from the outside or virtual money as a game value which is used only in the game and can be exchanged for the real money;
a fuel giving means for giving the player the quantity of virtual fuel which corresponds to the cast money;
a course storing means for storing a fuel consumption which is the quantity of fuel that the vehicle virtually consumes when the vehicle is virtually moved along a course, so that the fuel consumption corresponds to each of a plurality of courses; and
a game-execution deciding means for deciding whether or not the game can be executed using a course, according to whether or not the quantity of fuel which is given by the fuel giving means for each course is equal to, or more than, the fuel consumption which is stored in the course storing means. - View Dependent Claims (18, 19)
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20. A computer-readable recording medium in which a game money-charging program is recorded, the game money-charging program charging a player a sum of money for a game in which a vehicle that virtually consumes fuel is virtually moved in a game space wherein a computer is rendered to function as:
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a cast-money calculating means for calculating a cast sum of money which is the amount of real money which is a real currency that is cast from the outside or virtual money as a game value which is used only in the game and can be exchanged for the real money;
a fuel giving means for giving the player the quantity of virtual fuel which corresponds to the cast money;
a reference-mileage setting means for setting a reference gas mileage as the gas mileage at the time when the vehicle moves on a predetermined reference condition;
a gas-mileage calculating means for accepting an operation input for the vehicle from the outside at each predetermined interval and calculating a gas mileage using this operation input and the reference gas mileage;
a consumed-fuel calculating means for calculating a fuel consumption as the quantity of fuel which the vehicle virtually consumes using the gas mileage which is calculated by the gas-mileage calculating means at each predetermined interval;
a remaining-fuel calculating means for adding the quantity of fuel which is given by the fuel giving means, subtracting the fuel consumption which is calculated by the consumed-fuel calculating means at each predetermined interval and calculating a remaining fuel quantity as the remaining quantity of fuel; and
a game-execution deciding means for permitting the player to execute the game, if the remaining fuel quantity is plus. - View Dependent Claims (21, 22, 23, 24, 25, 26)
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Specification